Control lightning with lua
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Control lightning with lua
What if the lightning (sun) would be controlable with lua? this way the bloomshader woudnt suck on like 99% of all maps, and alot more thing (night and day widget +1, ect).
Re: Control lightning with lua
Requires an engine change- Trepan was working on that, but never committed it, then disappeared again...
Re: Control lightning with lua
Wait for the next Spring release. I think the functions already work with SVN, so you can start developing with those builds if necessary.
EDIT: Wait...the patch was never committed?
EDIT: Wait...the patch was never committed?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Control lightning with lua
Well the lighting sucking on many maps is a problem with the mappers themselves. I've never really taken the time to write a guide on how to control the sun, and tbh I don't really feel inclined because I've provided many examples to work from and it's just "Meh" at this point.
Re: Control lightning with lua
I know, that's why I want this.Forboding Angel wrote:Well the lighting sucking on many maps is a problem with the mappers themselves. I've never really taken the time to write a guide on how to control the sun, and tbh I don't really feel inclined because I've provided many examples to work from and it's just "Meh" at this point.