Random WIP 2006-2011 - Page 120

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Random WIP

Post by KDR_11k »

Awwwww, I expected to see a blue screen.
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: Random WIP

Post by rattle »

Wrong thread etc.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Random WIP

Post by KDR_11k »

[img]http://kdr_11k.from-hell.net/somemech.jpg[/img]

~1.1k tris so far. I'm not too worried about the tri count, it's supposed to be a pretty rare unit plus the mod design would allow loading thousands of tris' worth of guns on the thing anyway. It's still lacking arms though those will only show if a certain weapon is installed, this is pretty much the basic configuration of the mech.
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smoth
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Re: Random WIP

Post by smoth »

I love it kdr.
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Gota
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Re: Random WIP

Post by Gota »

Kewl but why the chicken legs?is that a race of chicken robots?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Random WIP

Post by FLOZi »

I love you kdr.
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MR.D
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Joined: 06 Aug 2005, 13:15

Re: Random WIP

Post by MR.D »

dude.. that is sexy :D
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Random WIP

Post by KDR_11k »

Gota wrote:Kewl but why the chicken legs?is that a race of chicken robots?
Regular legs wouldn't look good on it.
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Wolf-In-Exile
Posts: 497
Joined: 21 Nov 2005, 13:40

Re: Random WIP

Post by Wolf-In-Exile »

Nice KDR. Reminds me a little of the Nova Cat mech from CBT.
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rattle
Damned Developer
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Re: Random WIP

Post by rattle »

Now that you mention it...
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Neddie
Community Lead
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Re: Random WIP

Post by Neddie »

"Chicken legs" are a design which allow both mobility and balance for units with a normal center of balance but high peripheral weight. Not everything is cosmetic, Gota.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Random WIP

Post by Warlord Zsinj »

Love it, KDR, but imo the feet don't match the aesthetic of the rest of the design. I think a blockier one-toe foot would work fine here.
smokingwreckage
Posts: 327
Joined: 09 Apr 2005, 11:40

Re: Random WIP

Post by smokingwreckage »

Zsinj is right about the toes, they're just a bit too delicate for the rest of the model. The model overall rocks out.
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Random WIP

Post by Hoi »

Image
AA turret, i think it looks cool :-) but im just wondering how to animate it, i want the guns to slide over the half sphere thing, anyone?
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Random WIP

Post by Pressure Line »

impossible the wy you have modeled it im sorry to say. unless you made the whole sphere tilt for elevation.

you could accomplish the sphere with ~half the tris, and elimiate the modeled bevels on the base while you are at it.

for reference:

Image
Image

342 tris

Image

~250 tris

Spring's ability to smoothly shade things means you dont need 1000's of polygons to make things look smooth
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Hoi
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Joined: 13 May 2008, 16:51

Re: Random WIP

Post by Hoi »

Pressure Line wrote:impossible the wy you have modeled it im sorry to say. unless you made the whole sphere tilt for elevation.

you could accomplish the sphere with ~half the tris, and elimiate the modeled bevels on the base while you are at it.

for reference:

Image
Image

342 tris

Image

~250 tris

Spring's ability to smoothly shade things means you dont need 1000's of polygons to make things look smooth
its only 343 polys and i did not use bevels, but if it cant slide over the top i will just make it a ground turret so it doesnt have to move in y that much
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Pressure Line
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Joined: 21 May 2007, 02:09

Re: Random WIP

Post by Pressure Line »

Image

i would do something like this (well actually, i DID do it, easier to model than explain)

188 tri's :)
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

neat model pl
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yuritch
Spring 1944 Developer
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Joined: 11 Oct 2005, 07:18

Re: Random WIP

Post by yuritch »

I think Hoi wanted to model something like this (only his gun has 2 barrel sets):
Image
This pic shows quite clearly how it is able to aim upwards.
Image
And yes, the model doesn't allow for that and needs to be redone.
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Random WIP

Post by Pressure Line »

i was thinking along these lines:
Image

Six of one, half a dozen of the other really. Either way, Hoi's model is incapable of elevation
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