CA X BA discussion - Page 10

CA X BA discussion

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Dragon45
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Re: CA X BA discussion

Post by Dragon45 »

hai steven
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LionHeart
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Joined: 06 Jul 2007, 03:46

Re: CA X BA discussion

Post by LionHeart »

DUDE phillipines is the awsommenesss evaaa!! nice u post up some pics steven :P Ima post sum pics in summer.. when im at da phillipines
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Otherside
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Re: CA X BA discussion

Post by Otherside »

or when ur in china rite lion ? :P
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Otherside
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Re: CA X BA discussion

Post by Otherside »

core is sexy in CA :P

Image
[Krogoth86]
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Re: CA X BA discussion

Post by [Krogoth86] »

Otherside wrote:core is sexy in CA :P
Well not with that X-ray shader or whatever you've activated there... :P
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Otherside
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Re: CA X BA discussion

Post by Otherside »

lies outliner is made of win
[Krogoth86]
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Re: CA X BA discussion

Post by [Krogoth86] »

So CA is Comic Annihilation now?
Or Cartoon Annihilation? :mrgreen:
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Otherside
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Re: CA X BA discussion

Post by Otherside »

widget is personal preferance like many other things :]

and cartoon or not cartoon is still looks better
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Day
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Re: CA X BA discussion

Post by Day »

"better"
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Otherside
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Re: CA X BA discussion

Post by Otherside »

Image

yes better in every way shape or form
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Otherside
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Re: CA X BA discussion

Post by Otherside »

Image

BA core same units on BA players faiv map
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Otherside
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Re: CA X BA discussion

Post by Otherside »

CA's new feature

Image
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Gota
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Re: CA X BA discussion

Post by Gota »

Guess now i wont have to make that tough choice between arm and core.
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Neddie
Community Lead
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Re: CA X BA discussion

Post by Neddie »

Yeah, Core looks modern and Arm looks like... hurm... 1997. I don't think the outliner does the units any favours, however, Other.
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Quanto042
Basically OTA Developer
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Re: CA X BA discussion

Post by Quanto042 »

Zoomed out, the outliner looks awesome, but then again, i love cartoony games.
manored
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Re: CA X BA discussion

Post by manored »

The outline looks cool, but makes units lose their 3d fell...
Jasper1984
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Re: CA X BA discussion

Post by Jasper1984 »

Otherside wrote:Image
Time is a logarithmic scale i presume? If it is not, it is a fatal flaw in understanding how things like this work. Also, the graph does not show the end of growth. If you play without enemies (just globaltestai thingy) and expand as hard as you can, you can see that the growth is indeed approximately exponential for a long while, i would expect it to be exponential with a growth based on mexes first, and then growth based on metal makers, until, finally the entire map is filled with fusions and metal makers.(But that is doing the experiment to the extreme.)
manored wrote:Ba economy indeed fails, not only because metal making is more efficient than it would be desirable, but also because then you invest in tech 2, its not just an economic investiment but a militar as well since tech 2 units are more efficient and varied than tech 1 units.
Excuse me.. but metal making economy is way too slow to be useful as a tactic. Beside the slowness of it causing growth, the actual metal maker buildings are also easily destroyed. It can be useful used aside or if extra territory is hard to come by.
And tech two is not overpowered, in any most games there are plenty of t1 battles before t2, and in good 1v1 games t2 is often not even reached.
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Otherside
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Re: CA X BA discussion

Post by Otherside »

now that uve rezzed the thread...

BA
Image

CA
Image
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Gota
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Re: CA X BA discussion

Post by Gota »

are you trying to advertise MR.D's units?everyone who reads the forum knows about them,dont waste your time.
Last edited by Gota on 14 Sep 2008, 00:28, edited 1 time in total.
manored
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Re: CA X BA discussion

Post by manored »

Jasper1984 wrote: Excuse me.. but metal making economy is way too slow to be useful as a tactic. Beside the slowness of it causing growth, the actual metal maker buildings are also easily destroyed. It can be useful used aside or if extra territory is hard to come by.
And tech two is not overpowered, in any most games there are plenty of t1 battles before t2, and in good 1v1 games t2 is often not even reached.
That is assuming nobody stops you from getting all the metal spots you want... if somebody does so, its often more efficient to chage to mm economy than to try to knock then off their hill...

There are plenty of battles before somebody hits tech 2 and wins the game :) Really BA games have their outcome largely decided by knowing the right time of teching up, what I find utterly dull.
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