building turning.

building turning.

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

building turning.

Post by Gota »

I would like to be able to rotate buildings with the mouse.
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Re: building turning.

Post by ironized »

hmm, n+mouse movement suites me..
and my g9 with a button bound to n
nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn

^^^ was my mouse
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: building turning.

Post by Tobi »

edited your post to unbreak forum (less n's)
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: building turning.

Post by Tribulexrenamed »

There is a free thing called X-Mouse button control that does app specific commands for each of 5 buttons on a mouse.
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SinbadEV
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Joined: 02 May 2005, 03:56

Re: building turning.

Post by SinbadEV »

I thought what he was saying is a widget with a picture of a compass and you can click it to determine direction.
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url_00
Posts: 163
Joined: 15 Apr 2007, 22:44

Re: building turning.

Post by url_00 »

SinbadEV wrote:I thought what he was saying is a widget with a picture of a compass and you can click it to determine direction.
I thought this as well...
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: building turning.

Post by Gota »

Best way would be when u place ur building u hold the button and move the mouse to the direction u wantur building to face.
That is the fastest and thus the best way.
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Re: building turning.

Post by ironized »

im happy that had the right idea..
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: building turning.

Post by Neddie »

So, instead of tapping a button to turn it through the cardinal directions, you hold another button plus the click, since holding the click will draw a line, and rotate the building manually...

That makes no sense. I have carpal tunnel and I prefer tapping a key between one and three times to reorient over that. It hurts to type and I still think the current method is better than your suggestion.
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Re: building turning.

Post by ironized »

nonono, your totally wrong :'(

its just a button + mouse movement, ie move mouse left, get rotate left, move mouse tight get buildign facing right
move mouse forward you get building faceing forward, although north south east west..
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: building turning.

Post by Neddie »

That would require recoding the current behaviour where click plus movement drag defines a line, or even a box with the aid of modifiers.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: building turning.

Post by Gota »

It only defines a line if u also press shift.
ts just the most intuitive way.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: building turning.

Post by AF »

But that sort of falls apart when your trying to issues command queues.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: building turning.

Post by Neddie »

Uh, you just click, hold and pull. Instant line.
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Re: building turning.

Post by ironized »

but this has 'n' as well...
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: building turning.

Post by Tribulexrenamed »

The current spring interface is shit. It needs to be trashed in favor of a completely voice activated and gesture based system. There should be more menus, and funny things to look at on the screen like compasses, and the mouse trail widget should be enabled by default.
Rubenes
Posts: 84
Joined: 27 Apr 2005, 14:28

Re: building turning.

Post by Rubenes »

Tribulex wrote:The current spring interface is shit. It needs to be trashed in favor of a completely voice activated and gesture based system. There should be more menus, and funny things to look at on the screen like compasses, and the mouse trail widget should be enabled by default.
Go play Darwinia now.
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