omninati's new mod
Moderator: Moderators
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- Posts: 854
- Joined: 28 Jan 2005, 18:15
Re: omninati's new mod
Well... at least he didn't butcher the Dire Wolf with one of his... "enlightened"... paint jobs...
Re: omninati's new mod
He happens to dislike S44 because the team refused to let him use the units.
Re: omninati's new mod
I havent even been around for like a week or two.. or something and rattle is still making fun of me.. jeeze..
seriously though Im like freaking out over here over what I see.. shear uncontrollable spasms of horrible nerd rage..
this is a meh.. what do you people expect.. this surprises people..?
seriously though Im like freaking out over here over what I see.. shear uncontrollable spasms of horrible nerd rage..
this is a meh.. what do you people expect.. this surprises people..?
Re: omninati's new mod
Rattle makes fun of everybody 

- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: omninati's new mod
Prosumably, emmanuel couldn't be assed to texture the s3os when he converted them for 3dos.... so he just applied a universal copper texture and ramped the specular map way up. Otherwise known as caydr syndrome.Snipawolf wrote:Yeah, seriously... What happened to poor Fang's mechs? O_o
Re: omninati's new mod
protip: only the aliens are s3os.. everything else in EE is 3do.. so apparently he couldnt be arsed to keep my textures which are all named the same as the orginal TA textures.. just they look different, this was to save me time from having to retexture all my models.. since im sure he didnt feel like doing that work... we have copper whatsits..
Re: omninati's new mod
*facepalm*SwiftSpear wrote:Prosumably, emmanuel couldn't be assed to texture the s3os when he converted them for 3dos.... so he just applied a universal copper texture and ramped the specular map way up. Otherwise known as caydr syndrome.Snipawolf wrote:Yeah, seriously... What happened to poor Fang's mechs? O_o
And here we have the reason I don't post screenshots anymore, even when heavily noted "TEMPORARY PLACEHOLDER TEXTURES".
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Re: omninati's new mod
You still did it though, and you did it because you had no proper textures (though at least you were planning on replacing them and they were WIPs...). Omniati on the other hand probably wasn't inspired by those, more that he's just nuts that way and thinks it's an actual improvement.
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- Posts: 854
- Joined: 28 Jan 2005, 18:15
Re: omninati's new mod
I keep looking for a glimpse of the executioner bot in those pics...
Re: omninati's new mod
I've played it and yeah there's something very similar. Try out the mod it's funArchangel of Death wrote:I keep looking for a glimpse of the executioner bot in those pics...
http://hosted.filefront.com/omnianti
Re: omninati's new mod
Heheh - awesome.
Suck it, bitches.
Suck it, bitches.
Re: omninati's new mod
Old troll trolls old posts... >_<Tired wrote:Heheh - awesome.
Suck it, bitches.
Did any of you manage to get Filefront to take down his files, or did the issue get dropped?
Re: omninati's new mod
Yes, and he re-uploaded.
Tired... you IDIOT. I'd rather just ignore this, but you've made it public again, so now I have to do something about it, instead of just politely ignoring it...
Tired... you IDIOT. I'd rather just ignore this, but you've made it public again, so now I have to do something about it, instead of just politely ignoring it...