MR.D's Core remakes
Moderators: MR.D, Moderators
Re: MR.D's Core remakes
Core Reaper is now added in.
Click the picture on page 1 for download.
Click the picture on page 1 for download.
Re: MR.D's Core remakes
Mr. D i want to see what happens when you make a krogoth. We will take that and put it into ca as the new ak (after downsizing).
Re: MR.D's Core remakes
I would need help with 2 things then.
1st I would need the original OTA CorKrog Krogoth model not the one from BA, some good renders of the cinema model, or if it even exists the actual .LWO model of the Krogoth would be the single most awesome reference ever.
To tell you the truth though, I'm not that good when it comes to bipeds or organic humanoid shapes, really not my forte as it was with the Core Commander model I did, it took me forever, granted I have a little more experience now.
1st I would need the original OTA CorKrog Krogoth model not the one from BA, some good renders of the cinema model, or if it even exists the actual .LWO model of the Krogoth would be the single most awesome reference ever.
To tell you the truth though, I'm not that good when it comes to bipeds or organic humanoid shapes, really not my forte as it was with the Core Commander model I did, it took me forever, granted I have a little more experience now.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: MR.D's Core remakes
I don't think kiki was being 100% serious.
But for the record;
http://www.planetannihilation.com/galle ... ogoth1.jpg
http://www.planetannihilation.com/galle ... ogoth2.jpg

But for the record;
http://www.planetannihilation.com/galle ... ogoth1.jpg
http://www.planetannihilation.com/galle ... ogoth2.jpg

Re: MR.D's Core remakes
Looks like sombody already beat me to it.


Re: MR.D's Core remakes
So far as I know, that never saw the light of day 
Probably a good thing, too- do ye see the bevels on the cubes and stuff? Lol.

Probably a good thing, too- do ye see the bevels on the cubes and stuff? Lol.
Re: MR.D's Core remakes
ya, well its nearly a perfect replica of the cinema model, and the polycount to match.
Re: MR.D's Core remakes
True enough. Heck, for a Kroggie, it almost doesn't matter, if it's 20K triangles... in fact, it'd be divine justice, in a way, if you built it, and it made SpeedMetal unplayable... heh
Re: MR.D's Core remakes
If there was actually something that would stop players from playing speedmetal.. it would be a blessing.
Unfortunately, since BA won't implement my units, it wouldn't stop it even if I did make a working Krogoth game model thats super poly enough to kill a speedmetal game.
In short, it would take an act of god
Unfortunately, since BA won't implement my units, it wouldn't stop it even if I did make a working Krogoth game model thats super poly enough to kill a speedmetal game.
In short, it would take an act of god

- KingRaptor
- Zero-K Developer
- Posts: 838
- Joined: 14 Mar 2007, 03:44
Re: MR.D's Core remakes
Am I the only one who looked at that krog and thought "anorexia"? >_>
Re: MR.D's Core remakes
NO,
also why do you hate people playing speed metal so much?
ist not like its affecting you in any direct fashion
also why do you hate people playing speed metal so much?
ist not like its affecting you in any direct fashion
Re: MR.D's Core remakes
What exactly is the poly count on that thing? Are stuff like the intakes on the legs modeled?
Re: MR.D's Core remakes
Get out!ironized wrote:NO,
also why do you hate people playing speed metal so much?
ist not like its affecting you in any direct fashion
Re: MR.D's Core remakes
yeah, you'll find that alot of the older spring players form a pretty core part of the community, alot of which despise Speedmetal.
Lets not turn this into a speedmetal debate though plz..
Lets not turn this into a speedmetal debate though plz..
Re: MR.D's Core remakes
Weasel is next and the script's almost done. I currently have a Zpock-like suspension done and true steering as well. Jumping is a bit jumpy still, it currently humps everything that walks. I guess the unit needs to be a lot faster to work poperly. *A mods are so terribly slow...
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: MR.D's Core remakes
That Krogoth looks waaaay to skinny.
ironized: Theoretically people who read 'women's weekly' don't really harm me in anyway, but I loath their existence because they are diverting perfectly good air from people who could be putting it to far better use.
;P
ironized: Theoretically people who read 'women's weekly' don't really harm me in anyway, but I loath their existence because they are diverting perfectly good air from people who could be putting it to far better use.
;P
Re: MR.D's Core remakes
The construction kbot would seem an appropriate next item, or the crashes anti air kbot, which is quite an apalling model, or perhaps the metal extractor with its floating spinning top. LLT perhaps?
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: MR.D's Core remakes
how many of these new models have MR.D written on the bottom btw? 

Re: MR.D's Core remakes
im sure mr d could make a better krog that looked like it had some meat on its bones. Also, im the units that need to be redone are the can (fugly) and the core conbot t1 (also fugly and weird).
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: MR.D's Core remakes
<3 The Can