UV Mapping in Blender - Page 2

UV Mapping in Blender

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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: UV Mapping in Blender

Post by kiki »

Im not a noob, and since i cannot find what im looking for in this tutorial (yes, google is my friend), i assume that it does not make u a pro. If there is a page i overlooked, can you link it please? I would really appreciate it.
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rattle
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Joined: 01 Jun 2006, 13:15

Re: UV Mapping in Blender

Post by rattle »

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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: UV Mapping in Blender

Post by kiki »

sorry rattle, i reread my post and i see that it is not very clear. I am wondering how to map multiple objects onto 1 map.

Also, im now having another problem. My quads are being split up into tris on the map. its really succky, and ugly. Will post screenies if you want.
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rattle
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Joined: 01 Jun 2006, 13:15

Re: UV Mapping in Blender

Post by rattle »

You probably have to group or merge your objects together. KDR would know.

That's why I use wings, it's a single keystroke.
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