Dawn of War 2 - Page 2

Dawn of War 2

Post just about everything that isn't directly related to Spring here!

Moderator: Moderators

User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Dawn of War 2

Post by KDR_11k »

Meh, Zakus have 120mm SMGs.
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Dawn of War 2

Post by SwiftSpear »

KDR_11k wrote:120mm SMGs.
Lol
User avatar
NKrypt
Posts: 27
Joined: 03 Apr 2008, 18:00

Re: Dawn of War 2

Post by NKrypt »

Check out the new screenshots

http://www.actiontrip.com/features/warh ... war2.phtml

it looks.... breathtaking
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Dawn of War 2

Post by KDR_11k »

Looks like regular DoW with high res textures and loads of bloom.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Dawn of War 2

Post by rattle »

Bloom: hides seams and shit

Looks decent. Was about time they do that, although you'll never know how much more they'll milk DoW. I mean there still are Tyranids and what ever else to make addons for.

After a second look the Orcs look like they're made from plastic...
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Dawn of War 2

Post by KDR_11k »

Warhammer is probably the only game where a plasticky look is fitting :P

Relic said they wouldn't do Tyranids.
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Re: Dawn of War 2

Post by Guessmyname »

KDR_11k wrote:Relic said they wouldn't do Tyranids.
...which was the one reason I was looking forward to DoW2... (Relic said they wouldn't implement them in DoW 1 because they wouldn't be able to do them justice. Given DoW's awesome close-combat system, one would think it would be the best system for them...)
User avatar
HeavyLancer
Posts: 421
Joined: 19 May 2007, 09:28

Re: Dawn of War 2

Post by HeavyLancer »

The reason that they couldn't and wouldn't implement them were mainly engine-side problems. The CC system is fine, but to draw that many organic bodies all fighting in CC with individual and varied attack animations would be rather processor intensive on the DoW1 engine.
I think they will have to do tyranids in this one, if only to stop an internet hate campaign that would put Anonymous to shame.
User avatar
Zoombie
Posts: 6149
Joined: 15 Mar 2005, 07:08

Re: Dawn of War 2

Post by Zoombie »

I bet they're going to keep the nids secret, then sic them us on the campaign.

Cause that'd be cool. It'd be what I do. Keep it completely secret, then half way through the campaign, BAM! Out burst hordes of nids. And then, once you beat the campaign, you get to control them in skirmish and multiplayer.

Yeah, that'd be cool...
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Dawn of War 2

Post by KDR_11k »

Beating campaigns to unlock multiplayer features is FAIL. Often the multiplayer outlives the singleplayer by far and if you delete the game and reinstall you'll probably want to go straight to multiplayer.

Plus in the age of the internets you can't keep surprises like that hidden, within 5 minutes the first people would post "OMG TYRANIDS".
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Re: Dawn of War 2

Post by j5mello »

which is why they'll probably do what they did with the Crons... have em show up late in the campaign and then have us pick them up in the next expansion pack...
User avatar
Sleksa
Posts: 1604
Joined: 04 Feb 2006, 20:58

Re: Dawn of War 2

Post by Sleksa »

Screens look very flashy but gameplay is a mystery :[
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Dawn of War 2

Post by KDR_11k »

Sleksa wrote:Screens look very flashy but gameplay is a mystery :[
Gameplay is probably like DoW.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Dawn of War 2

Post by rattle »

Wondering if they're going to release the other races as addons again. Basically they are selling the same product twice, if you don't count all the "addons". That's pretty smart.
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Dawn of War 2

Post by KDR_11k »

You're making it sound like the game was EA-style incomplete at launch and needed the addons to be complete. DoW was already a complete game at launch, you just got entire new factions in the addons instead of only 1-2 new units per existing faction. Sure, they're selling you the engine again but IMO that doesn't really matter, you get a lot more content for that engine.
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Dawn of War 2

Post by Argh »

Plus, you got entirely new single-player campaigns, usually each faction got at least one new unit, various improvements were made. I really didn't have any complaint with Relic's approach, nor did I feel like I didn't get my money's worth, tbh.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Dawn of War 2

Post by rattle »

I know that the original DoW was a fully complete game, I used to play it a lot. I was not putting the idea down, it's just pretty smart to resell the very same game over and over again.
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Dawn of War 2

Post by Saktoth »

Its the standard market model now. The Sims...
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Dawn of War 2

Post by KDR_11k »

It's not really the same game though, the expansions are quite large (WA only had one faction but DC and SS had two each) and are enough content to form a new game on their own IMO. They can just be combined with the older ones to get more factions.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Re: Dawn of War 2

Post by j5mello »

KDR_11k wrote:It's not really the same game though, the expansions are quite large (WA only had one faction but DC and SS had two each) and are enough content to form a new game on their own IMO. They can just be combined with the older ones to get more factions.
lulz they are their own games hence the term standalone expansion pack :P
Post Reply

Return to “Off Topic Discussion”