Mightysheep's model thread - Page 2

Mightysheep's model thread

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Re: Mightysheep's model thread

Post by MightySheep »

not quite. that had a different roof completely and no chimney and it had some kind of pillars and stuff. i did do that tutorial a few days ago but this is a new house i just stole the idea of bringing out the sides.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: Mightysheep's model thread

Post by AF »

My sister says:

"tell him your display pic is wierd again"
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MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Re: Mightysheep's model thread

Post by MightySheep »

rofl what has she got against the teletubbies.

Here is my house in the game:

Image
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Jazcash
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Joined: 08 Dec 2007, 17:39

Re: Mightysheep's model thread

Post by Jazcash »

OMG. So thats what TU looks like when it's loaded :D
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MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Re: Mightysheep's model thread

Post by MightySheep »

lol yeah you should let it load!

Image

My new Mansion / Villa model! When i get this in TU i'll put it in my town and show you what my town looks like.
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Argh
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Joined: 21 Feb 2005, 03:38

Re: Mightysheep's model thread

Post by Argh »

Would you like to submit those buildings to be included in World Builder, when I release it?

I think with a bit of touchup here and there, they'd work pretty well, and add a lot of variety to cities, etc., and I don't have any houses done yet.
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MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Re: Mightysheep's model thread

Post by MightySheep »

http://www.tuwr.net/tuwr/pmwiki.php?n=DLS.DLS

Use this. it is all the buildings and things from The Universal. Everyone is allowed to take use them. Mine should be on there.
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Argh
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Joined: 21 Feb 2005, 03:38

Re: Mightysheep's model thread

Post by Argh »

All content found on this site and not made by zaroba is property of its respective owners and used with their permission if the owner of the content in question is known. If you wish to use stuff found on this site, please ask the owners of the items first.
I can't use stuff that isn't 100% yours, with copyright restrictions like that, everything in World Builder must be Public Domain or GPL, as this is a GPL project.

If you send me your stuff, or tell me which name is yours on that site (didn't see a MightySheep, probably just blind) I will use it, but not if it wasn't your mesh.
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rattle
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Re: Mightysheep's model thread

Post by rattle »

Totally inefficient UV maps there... bah.
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MightySheep
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Joined: 11 Nov 2007, 02:17

Re: Mightysheep's model thread

Post by MightySheep »

Actually I think those models are in a .atm format which is only for TU so if you wanted my houses I could send you on msn but I don't think you should include them in the world builder because it would look like a pink blob from overview.
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MightySheep
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Re: Mightysheep's model thread

Post by MightySheep »

Image
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Argh
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Re: Mightysheep's model thread

Post by Argh »

Lookin' good :-)
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Forboding Angel
Evolution RTS Developer
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Re: Mightysheep's model thread

Post by Forboding Angel »

rattle wrote:Totally inefficient UV maps there... bah.
Looks like the map is prolly only 256x256 in which case, meh, who cares?
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rattle
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Re: Mightysheep's model thread

Post by rattle »

I do, but I was refering to other stuff on the site snipa posted.
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