I am getting serious cpu lag spikes from the latest spring svn. I select a unit and my frames immediately drop from 80 frames to 5 frames. Any ideas what could bee causing this?
Edit:Seems to be only a one time thing.
Edit:Found source of problem, a fluke in another program slowing spring down, plz delete this post.
Last edited by Noruas on 05 Dec 2007, 23:41, edited 1 time in total.
imbaczek wrote:does it happen with luaui disabled?
I haven't tried that. I assume you're thinking wonkyness of gaia as I am(seems like when gaia was "unhidden" is when this started). I'll test whenever I can get another evolution beta test group.
I tracked this down to the handling of NETMSG_STARTPOS in CGame::SimFrame (that's where the wrong startpos gets set, meaning CGameServer probably borks it already). Probably caused by r4785, at least that change proves problematic in some way.
Anyway, I sent Auswaschbar a PM about it, so hopefully it can be fixed soon.