My specs and performance showdown

My specs and performance showdown

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AntiElite
Posts: 26
Joined: 28 Nov 2007, 19:15

My specs and performance showdown

Post by AntiElite »

1,2Ghz AMD system (in game is unknown because there are so many services and drivers disabled that even windows system properties display a Unknown CPU, No RAM and no specs)
512MB - around 60-70MB of system use
Soundcard???
MX440 64MB

Camera has little effect on performance, no matter close or far, 5 or 7 fps difference.

Small divide and 2 RAI bots runs fine.

The much overplayed DSD, Metals, Tabula, Castles and similar maps. With 1vs1 = smooth at the very beginning, not smooth after just a while. 4 players = lag lag lag. More players = NO NO NO! FPS when the battle is taking place with thousands of units moving = 3fps.

By activating "L" the game runs 100% faster.

/leaves
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

I've just checked for what you're reporting, and hitting L, while dropping top framerate, does seem to have an immediate impact on CPU usage, easily seen on my CPU graph.

Why this is, when the inverse should be true... doesn't make sense. There's probably a major optimization opportunity here.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

If you have shadows enabled it's because in L view shadows aren't rendered, which means 100% less iterations (over the objects to render.)
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Post by lurker »

not.. a.. percent.. *twitch*
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BlueTemplar
Posts: 314
Joined: 28 Oct 2007, 22:37

Post by BlueTemplar »

I've already told about my system and results:
http://spring.clan-sy.com/phpbb/viewtop ... 463#237463

But some new informations:

So, I have a Duron 1300 Mhz, 512 Mb SDRAM (~113Mb taken by the system, a crappy integrated sound card (AC 97), and a Geforce 2 MX/MX 400 Hercules 32MB.
I have spring installed on my secondary slower hdd (super-fragemented btw, didn't have time to defragment yet), and a partition of 2 Gb of swap placed at the start of my newest hdd.

In the past week, in no multiplayer games I played (mainly BA, XTA and CA a little bit) I have experienced slowdowns to the point of being unplayable.
And that includes a 8vs8 on DSD!

Of course, sometimes, when lots of units are present, it can become somewhat choppy. But that happened only in few games.

I recently tried to play BA less, and concentrate on other mods, and I have experienced a weird problem. On some maps (most of the time the biggest), my framerate suddently drops to 2 when there is any nanospray present on the screen. This happens with XTA and JTA on Tempest (20x20) and Supreme Battlefield (32x32), but NOT on Small Supreme Battlefield (16x16).
It also happened once with JTA, when I loaded a saved game on DSD after sometime. On a second load this didn't happen.
Never had this problem with BA... What could cause this?

I have another graphical glitch: when there is water on the map, when you zoom out, the water edge becomes more and more jagged, sometimes finally covering the whole map with water.

I didn't notice any serious improvement with line of sight shown, but I usually leave it on the whole game, so I guess I'll have to test it. I doubt it's caused by shadows, since the GeForce2 doesn't support shadows anyway.

PS:Oh, and by the way, I've met one player, going by the nick of nanoman, whose system specs show 0.5 Ghz!
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

I played a lot with a guy at one point who had Spring crash whenever any map dimension was over 16.
AntiElite
Posts: 26
Joined: 28 Nov 2007, 19:15

Post by AntiElite »

Camera mode: Rot OVerhead pointed top down in more or less a isometric perspective. (45 degrees)

Lua UI disabled

1024 x 768 x zbuffer 16bits

minimap minimized (the graph performance was showing that the minimap alone was eating 10% of my CPU!!!!!!!!!)

No more 3fps during heated battles, assuming that I don't move the camera to where most of the units are battlling. 30% or more improvement.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Ok, so it's the shadows?

Making sense. However, I saw it with shadows off, to some extent. Is this because the "l-view" stuff is getting computed every SlowUpdate whether you're using it or not? Couldn't it just exit unless active?
AntiElite
Posts: 26
Joined: 28 Nov 2007, 19:15

Post by AntiElite »

Went in the registry and added two dwords: nosound and hideinterface.

HKEY_CURRENT_USER\Software\SJ\spring

https://spring.clan-sy.com/svn/spring/t ... n/cmds.txt

Settings.exe doesn't access all commands =/

I also lowered resolution to 800 x 600 winowed mode, full screen in that resolution is horrible.
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