Spring Online Campaign

Spring Online Campaign

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Otherside
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Joined: 21 Feb 2006, 14:09

Spring Online Campaign

Post by Otherside »

Dunno where this would fit exactly

anywayz was wonder with lua or sumthing or using deployment settings if a online campaign could be run using spring (prolly using BA 5.8 cos its the most widely popular well known) it would involve a struggle between the arm and core in a small galaxy

my idea would be to have 10 planets (10 maps) each with varying terrain etc

have 1 homeworld for each 2 outer rim bases and 4 unoccupied territories in the middle

team could be made of 20 or so people per side (so games can be constant)

and with deployment or some sort lua i was hoping to be able to setup prebuilt bases or sumthing and sneding invasion forces..

I dunno if this idea could work

instead of the constant focus on eco this would be pure strat/tactics of wat to send in etc how much resource ud spend on units and or economy and stuff

ofc this would have to be limtied if not wed get abuse of spam etc.. but dunno there must be some way to make it work

any1 got any ideas ?

(Soz if its been posted b4)
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LordMatt
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Joined: 15 May 2005, 04:26

Post by LordMatt »

Remake boneyards for spring? Sounds like a good idea if you can find someone to code it. ;)
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Otherside
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Joined: 21 Feb 2006, 14:09

Post by Otherside »

well i kinow some friends who can code but yeh id love an online campaign ill see wat i can do i just wanna see how plausible it is
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rcdraco
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Joined: 22 Nov 2006, 02:50

well

Post by rcdraco »

This sounds similar to that failed challenge idea...

My idea is, have a challenge where each player picks the mod that they will host, and they are assigned a random map [mod-depending], and can challenge players on other "planets" and whoever ends up with the most planets after 30 days[?] wins. Anyone can challenge a host, as long as he/she is able to play and host, or the challenger can.

More or less an easy/fun way to get King of Spring Title.
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Otherside
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Post by Otherside »

my idea differs from that its not about being the "king" of spring its about having a tactical game on more than just one level a true faction vs faction campaign were one team faces the other its not all about individual players more about a team effort and teamwork
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Michilus_nimbus
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Post by Michilus_nimbus »

*cough* http://tsc.unknown-files.net *cough*
Edit: WTF, it's gone :(

Anyway, it was supposed to become a web based Boneyards-style system, before I lost all interest and time.
I'll try and upload it somewhere else to give you a better idea.

Edit2: It's up here: http://tsc.byethost13.com/
I'll try and get it running. It might take a while until I figure out the database structure again though...
Last edited by Michilus_nimbus on 31 Oct 2007, 19:52, edited 1 time in total.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

That sites a bit of a dead end not really explaining what it is or exactly how its relevant, and the forums closed.

A galactic empire tug of war between factions/groups/clans game is eventually planned in the far far future for aflobby and AFS.
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LOrDo
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Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Yeah, an idea like this is definatly possible, problem is finding someone to do it.
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Michilus_nimbus
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Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

Especially with the new replay format, automation would be pretty easy.
If you run it from autohosts, you can even phase out the need for users to report!
Scratch
Posts: 191
Joined: 08 Aug 2006, 11:25

Post by Scratch »

Do Boneyards again!!

if somebody does i'll even lend a hand with gfx.
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MightySheep
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Joined: 11 Nov 2007, 02:17

Post by MightySheep »

i wanted TA Boneyards for so long after i had finished with TA kingdoms when i was younger. I never found it anywhere i dont even know what its like i just thought it was about zombies and things.
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Seba
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Joined: 13 Nov 2007, 22:11

Post by Seba »

its looks like turnament , this is for clan or for one player ??
Magus_X
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Joined: 25 Oct 2006, 01:19

Post by Magus_X »

Michilus_nimbus wrote:*cough* http://tsc.unknown-files.net *cough*
Edit: WTF, it's gone :(

Anyway, it was supposed to become a web based Boneyards-style system, before I lost all interest and time.
I'll try and upload it somewhere else to give you a better idea.

Edit2: It's up here: http://tsc.byethost13.com/
I'll try and get it running. It might take a while until I figure out the database structure again though...
DO NOT DESIST, I'M BACK, AND WE CAN DO IT !
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Michilus_nimbus
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Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

Magus_X wrote:
Michilus_nimbus wrote:*cough* http://tsc.unknown-files.net *cough*
Edit: WTF, it's gone :(

Anyway, it was supposed to become a web based Boneyards-style system, before I lost all interest and time.
I'll try and upload it somewhere else to give you a better idea.

Edit2: It's up here: http://tsc.byethost13.com/
I'll try and get it running. It might take a while until I figure out the database structure again though...
DO NOT DESIST, I'M BACK, AND WE CAN DO IT !
Sure we can. Problem is, time is currently NOT on my side, and it probably won't be for a long time.
I'll try and do some stuff now and then though :)
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Complicated
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Post by Complicated »

I'll get more practice on making Campaigns.

We need more uneven maps to do this. Aswell as an actual galatic gate, that cannot look that same as as shield generator.

Shall we have a CORE Campaign, and a seperate ARM Campaign?

Each mod, can have their own version.
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Complicated
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Joined: 06 Jun 2007, 18:51

Post by Complicated »

Complicated wrote:I'll get more practice on making Campaigns.

We need more uneven maps to do this. Aswell as an actual galatic gate, that cannot look that same as as shield generator.

Shall we have a CORE Campaign, and a seperate ARM Campaign?

Each mod, can have their own version.
I'm currently going to start looking to the idea of creating one.
The mod will be CA ;]

and it will include NEW maps (so you don't know what to expect)
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Licho
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Post by Licho »

If you need any sort of clientside or lobby integration (gathering data, sending it to central server, managing games etc) let me know! :)
I can handle that part..
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PicassoCT
Journeywar Developer & Mapper
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Post by PicassoCT »

Would be quite cool if we had something like boneyard - and if you could set the Mod you lik for the defense-Game on conquered Planets.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

I keep repeating this over and over again, but I'll say it yet again for anyone who wants to request a boneyards clone or a campaign manager, I'll say it again.

This is planned, and has been planned almost from the inception of AFLobby.
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LordMatt
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Joined: 15 May 2005, 04:26

Post by LordMatt »

But is it implemented?
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