Spring Online Campaign
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Spring Online Campaign
Dunno where this would fit exactly
anywayz was wonder with lua or sumthing or using deployment settings if a online campaign could be run using spring (prolly using BA 5.8 cos its the most widely popular well known) it would involve a struggle between the arm and core in a small galaxy
my idea would be to have 10 planets (10 maps) each with varying terrain etc
have 1 homeworld for each 2 outer rim bases and 4 unoccupied territories in the middle
team could be made of 20 or so people per side (so games can be constant)
and with deployment or some sort lua i was hoping to be able to setup prebuilt bases or sumthing and sneding invasion forces..
I dunno if this idea could work
instead of the constant focus on eco this would be pure strat/tactics of wat to send in etc how much resource ud spend on units and or economy and stuff
ofc this would have to be limtied if not wed get abuse of spam etc.. but dunno there must be some way to make it work
any1 got any ideas ?
(Soz if its been posted b4)
anywayz was wonder with lua or sumthing or using deployment settings if a online campaign could be run using spring (prolly using BA 5.8 cos its the most widely popular well known) it would involve a struggle between the arm and core in a small galaxy
my idea would be to have 10 planets (10 maps) each with varying terrain etc
have 1 homeworld for each 2 outer rim bases and 4 unoccupied territories in the middle
team could be made of 20 or so people per side (so games can be constant)
and with deployment or some sort lua i was hoping to be able to setup prebuilt bases or sumthing and sneding invasion forces..
I dunno if this idea could work
instead of the constant focus on eco this would be pure strat/tactics of wat to send in etc how much resource ud spend on units and or economy and stuff
ofc this would have to be limtied if not wed get abuse of spam etc.. but dunno there must be some way to make it work
any1 got any ideas ?
(Soz if its been posted b4)
well
This sounds similar to that failed challenge idea...
My idea is, have a challenge where each player picks the mod that they will host, and they are assigned a random map [mod-depending], and can challenge players on other "planets" and whoever ends up with the most planets after 30 days[?] wins. Anyone can challenge a host, as long as he/she is able to play and host, or the challenger can.
More or less an easy/fun way to get King of Spring Title.
My idea is, have a challenge where each player picks the mod that they will host, and they are assigned a random map [mod-depending], and can challenge players on other "planets" and whoever ends up with the most planets after 30 days[?] wins. Anyone can challenge a host, as long as he/she is able to play and host, or the challenger can.
More or less an easy/fun way to get King of Spring Title.
- Michilus_nimbus
- Posts: 634
- Joined: 19 Nov 2004, 20:38
*cough* http://tsc.unknown-files.net *cough*
Edit: WTF, it's gone
Anyway, it was supposed to become a web based Boneyards-style system, before I lost all interest and time.
I'll try and upload it somewhere else to give you a better idea.
Edit2: It's up here: http://tsc.byethost13.com/
I'll try and get it running. It might take a while until I figure out the database structure again though...
Edit: WTF, it's gone

Anyway, it was supposed to become a web based Boneyards-style system, before I lost all interest and time.
I'll try and upload it somewhere else to give you a better idea.
Edit2: It's up here: http://tsc.byethost13.com/
I'll try and get it running. It might take a while until I figure out the database structure again though...
Last edited by Michilus_nimbus on 31 Oct 2007, 19:52, edited 1 time in total.
- Michilus_nimbus
- Posts: 634
- Joined: 19 Nov 2004, 20:38
- MightySheep
- Posts: 243
- Joined: 11 Nov 2007, 02:17
DO NOT DESIST, I'M BACK, AND WE CAN DO IT !Michilus_nimbus wrote:*cough* http://tsc.unknown-files.net *cough*
Edit: WTF, it's gone
Anyway, it was supposed to become a web based Boneyards-style system, before I lost all interest and time.
I'll try and upload it somewhere else to give you a better idea.
Edit2: It's up here: http://tsc.byethost13.com/
I'll try and get it running. It might take a while until I figure out the database structure again though...
- Michilus_nimbus
- Posts: 634
- Joined: 19 Nov 2004, 20:38
Sure we can. Problem is, time is currently NOT on my side, and it probably won't be for a long time.Magus_X wrote:DO NOT DESIST, I'M BACK, AND WE CAN DO IT !Michilus_nimbus wrote:*cough* http://tsc.unknown-files.net *cough*
Edit: WTF, it's gone
Anyway, it was supposed to become a web based Boneyards-style system, before I lost all interest and time.
I'll try and upload it somewhere else to give you a better idea.
Edit2: It's up here: http://tsc.byethost13.com/
I'll try and get it running. It might take a while until I figure out the database structure again though...
I'll try and do some stuff now and then though :)
- Complicated
- Posts: 369
- Joined: 06 Jun 2007, 18:51
- Complicated
- Posts: 369
- Joined: 06 Jun 2007, 18:51
I'm currently going to start looking to the idea of creating one.Complicated wrote:I'll get more practice on making Campaigns.
We need more uneven maps to do this. Aswell as an actual galatic gate, that cannot look that same as as shield generator.
Shall we have a CORE Campaign, and a seperate ARM Campaign?
Each mod, can have their own version.
The mod will be CA ;]
and it will include NEW maps (so you don't know what to expect)