Small Divide in the new format -- incomplete?

Small Divide in the new format -- incomplete?

Discuss maps & map creation - from concept to execution to the ever elusive release.

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colorblind
Spring Developer
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Joined: 14 Mar 2005, 12:32

Small Divide in the new format -- incomplete?

Post by colorblind »

In the CVS it says that we can d/l a map in the new format from http://taspring.clan-sy.com/temp/smalldivide.sdz

But when I compile Spring from CVS and put this file in the maps/ directory, Spring complains that it can't find any maps. It seems that it searches for .smf files, but when I rename smalldivide.sdz to smalldivide.smf it still doesn't work.

Am I missing something here?
Torrasque
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Joined: 05 Oct 2004, 23:55

Post by Torrasque »

I didn't have tested, but if you open smalldivide with winzip, you can see that all the files are in a maps folder within the archive.
So perhaps you must have it in the main directory.
SJ
Posts: 618
Joined: 13 Aug 2004, 17:13

Post by SJ »

.sdz is the extension Fnordia choose for packed files in zip format so you have to place it in the root spring directory, although we will fix so packed files in the maps directory is added to the virtual file system later.
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[K.B.] Napalm Cobra
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Post by [K.B.] Napalm Cobra »

But why?
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munch
Posts: 311
Joined: 26 May 2005, 20:00

Post by munch »

[K.B.] Napalm Cobra wrote:But why?
presumably because the .sdz file (like all zip files) contains path information, so that inside the .sdz file the .smd and .sm2 files are already inside the Maps directory. If you put that file inside the Maps folder the actual .smd and .sm2 files would effectively be in the Maps/Maps folder. Howver, I think it would make more sense to have them at the top level inside the zip archive and then stick the zipped file in the Maps folder.

I think it would be even better if we used 7z instead of zip!

Just my tuppence - I'm probaby completely wrong.

Munch
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Neuralize
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Post by Neuralize »

Correct, and 7zip is already supported. Just don't compile archives "solid" and rename them to .sd7
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munch
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Joined: 26 May 2005, 20:00

Post by munch »

Neuralize wrote:Correct, and 7zip is already supported. Just don't compile archives "solid" and rename them to .sd7
Great! Thanks guys =)
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Slamoid
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Joined: 25 Jan 2005, 19:23

Where to download maps in *new* file format?

Post by Slamoid »

Where to download maps in *new* file format?
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

The onyl map in the *new* format thats available for public download is small divide from SJ which has a link at the top of this page.
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Ace07
Posts: 348
Joined: 21 Apr 2005, 20:46

Post by Ace07 »

I really am a big fan of just "zip" archives myself. If the almighty Quake3 engine uses them, it HAS to be good. =)

(On a sidenote, anyone here going to Quakecon?)
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