Nowdays war - Page 2

Nowdays war

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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rattle
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Post by rattle »

Because most unit's weapon ranges would exceed the map size?
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Zpock
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Post by Zpock »

You can't just throw in "realistic weapons" into an RTS and expect good results.
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KDR_11k
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Post by KDR_11k »

Yep, that's why I did it. Though I guess for full proof of concept effect I should not have lowballed numbers I found too high and just give the gunship its 22km range.
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rattle
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Post by rattle »

Write a patch which multiplies about anything from particle sizes to trees sizes to s3o/3do sizes to what ever else except for the map. Configurable in the mod tdf.
Then resize everything down to 5% and enjoy your realism. :P
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Erom
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Post by Erom »

The projectile collision code won't scale down. Otherwise, yeah, that would be the general idea.
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Fanger
Expand & Exterminate Developer
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Post by Fanger »

its not that bad, the primary issue would be artillery and aircraft, but tanks and anti tank weapons, as well as most man portable infantry weapons, still need line of sight and even though some may have a range of 1 mile, your not going to always have 1 mile of unblocked LOS..
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KDR_11k
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Post by KDR_11k »

Spring does contain some pretty flat maps though.
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Zpock
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Post by Zpock »

There's so much that's just not there, like foliage you can actually hide in, camouflage, that plays hugely into if you can kill something IRL. Not to mention cover.
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MadRat
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Post by MadRat »

I'm working on a non-modern parrallel universe type of thing. Going through the design details stage right now. I want deeper paper-scissors-rock balance to a lesser degree than other mods, more along the lines of pushing tech trees to maintain balances. One aspect I'm having trouble with is discerning missile-weapon technologies by generation. I want the early radar-guided tech to mimic radar beam riders. The second tech to mimic semi-active radar homing, complete with a need to hold a target lock by the launching unit. The third tech to use inertial-launch with semi-active radar terminal homing. Fourth gen to use both active and inertial-launch with active radar homing. And fifth level to use smart guidance. In conjunction with radar-guided I want infrared homing to go from cooled-seeker pure-tail aspect, to tail-aspect non-cooled, to leading edge capability, to a narrow-scope all-aspect, and finally to wide-aspect visual range.

How is a guy supposed to accomplish these goals with or without LUA?
SpikedHelmet
MC: Legacy & Spring 1944 Developer
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Post by SpikedHelmet »

aka "Hi, I spend too much time on FAS.org." :P
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MadRat
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Post by MadRat »

fas what?
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HeavyLancer
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Post by HeavyLancer »

Federation of American Scientists. It has a military hardware database with lots of stuff, from U.S tanks to Russian helicopters and everything else. Fun site to browse when you have time to burn.
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Zpock
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Post by Zpock »

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MadRat
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Post by MadRat »

zspock-

Some of that is pretty amusing.

HeavyLancer-

I see. Not really interested in a war simulation per se, more or less building a game best fit for multiplayer. Should be most interesting in battling with like sides or using combinations of sides, not really concerned with direct 1:1 balance. I am aiming for playability and personality in each side.
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smoth
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Post by smoth »

I love this article deeply, in my happy place, in my pants.
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KDR_11k
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Post by KDR_11k »

It's funny how many things were actually implemented at times, be it Conflict Zone's PR rating, Act of War's POW camps or World in Conflict's idiot teammates supplying friendly fire. But really, that sounds more like Nethack: The RTS. The Nethack developers would probably implement all that and the random chance to trip over a cat on your way to office, fracturing your skull and dying instantly.
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[XIII]Roxas
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Post by [XIII]Roxas »

That's...Different.

Interesting site, though. I'll be sure to bookmark it.
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rattle
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Post by rattle »

http://www.pointlesswasteoftime.com/gam ... raft2.html
I love this one even more. Call me an SC hater. :P
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