Star Wars Spring Seeking Voice Actors
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- TechnoTone
- Posts: 165
- Joined: 23 Aug 2005, 22:02
They kept making more:SpikedHelmet wrote:Actually, wouldn't those Clone Troopers be dead anyway? What with their enhanced aging, they'd all be old men by ANH.
--Wookieepedia wrote:By 0 BBY, about one-third of the stormtroopers originated from the Fett DNA.
We do, but Zsinj just posted one unit as an example. We have an entire page of dialog written for this purpose, with most units accounted for (the only ones of importance I can see remaining are a few factories and a handful of mobile units). We have more than enough ready to keep volunteers busy.Noruas wrote:I notice you didnt need any voices for bombers, are you sure about this?
In hindsight, I suppose Zsinj should have posted a "British" unit as well as an "American" unit, which the majority will be. That way, we could have had everyone willing read off a couple of the lines they're suited for as a demonstration of skill. Obviously everyone's going to want the Stormtroopers and X-Wings, so I think we should reserve these roles for the people who make the nicest (technically and in terms of actual acting ability) sounds.
So to rectify this, I'll post the Rebel Fleet Trooper and Imperial TX-130 Fighter Tank's acks. The fleet trooper should be American, and the tank should be British.
Fleet Trooper
Notes: should sound boyish, eager, but a little nervous
Ok:
1: Roger that.
2: Sure!
3: Uh-huh.
4: May the Force be with us.
5: For the alliance!
Select:
1: Alliance Trooper, Awaiting Orders
2: Alliance infantry
3: Reporting.
4: Yep?
Arrived:
1: I've arrived
2: Orders completed
3: What now?
4: Infantry in position
5: Infantry reporting in, we're done here.
Cant: Can't do it!
Underattack: There's.... There's too many of 'em!
TX-130 Fighter Tank
Ok:
1: Forwards!
2: We advance.
3: At once, sir.
4: Nothing will stop us.
Select:
1: Imperial heavy armour, sir.
2: Fighter tank, standing by.
3: Are there rebels to crush?
4: Repulsor drives engaged.
Arrived:
1: Co-ordinates reached
2: Fighter Tank at your coordinates
3: Fighter tank reports objective completed
4: Position secured.
Cant: I am unable to comply.
Underattack: Enemy contact.
Read off a couple lines for the one most appropriate to you (you can also choose the LAAT lines Zsinj posted if you like them better) and preferably send them to the email address Zsinj provided, or post them here if you must. You don't have to read the entire set of lines right now, we're just trying to get a feel for who's suited for what.
Oh, and if you can convincingly pull off different voices from your own or know other people who would be interested in pitching in, feel free to read the lines in those other voices/have them read the lines and send them as well. It's always good to have some variation!
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
one thing imo; you do NOT want to use arriving sound effects with this mod if there is anything near as many infantry as there was in 1.0 because, especially late game, the arriving sounds spam over eachother as each indivivual arrives. if the soundfile is longer than a fraction of a second, say a whole sentence, that is alot of overlapping annoying speech!
edit; or maybe only use it non-spammable units
edit; or maybe only use it non-spammable units
http://silenceisdefeat.org/~isaac/drunk%20dcikc.mp3
i recorded a bunch of shit im prett y waste but maybe y you find something you like :)
i recorded a bunch of shit im prett y waste but maybe y you find something you like :)