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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Post by BrainDamage »

http://trac.springlobby.info/wiki/Contact

contact tc_ or semi in the irc channel or the lobby channel

here are some docs for the libs and tools used by springlobby
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

1) Download source for this small program
2) Add small feature
3) Submit your revisions to the maker of the source
4) Learn
5) ?????
6) PROFIT
skoruppa
Posts: 2
Joined: 31 Aug 2007, 23:00

Post by skoruppa »

My .deb package for ubuntu 7.04 :)
http://www.download.ubuntu.pl/_Feisty_F ... 1_i386.deb
and my .deb packages (working with springlobby) of spring 0.75b2 for ubuntu
http://www.download.ubuntu.pl/_Feisty_F ... 1_i386.deb
http://www.download.ubuntu.pl/_Feisty_F ... -1_all.deb
juhe
Posts: 3
Joined: 24 Jan 2007, 18:37

SpringLobby: Spring vs. SpringServer version

Post by juhe »

I've tried to run local LAN server and connect to it with SpringLobby (v. 0.0.1.0620) and lobby told me that version does not match (spring = '0.75b2'; server = '*' ) and refused me to host any battles. Spring Server reports version 0.34 on startup.

However, when I connect to TAS Server, servers sends the '0.75b2' as a version and whole thing works just fine. Does it mean my local LAN server is mis configured, or the '*' has a special meaning?

Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).

Does anyone know more about that '*' version specified by spring server?
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: SpringLobby: Spring vs. SpringServer version

Post by Tobi »

juhe wrote:Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).

Does anyone know more about that '*' version specified by spring server?
That is exactly the right solution, * means the server accepts any Spring version. Maybe submit the patch to tc- ? :-)
juhe
Posts: 3
Joined: 24 Jan 2007, 18:37

Re: SpringLobby: Spring vs. SpringServer version

Post by juhe »

Tobi wrote:
juhe wrote:Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).

Does anyone know more about that '*' version specified by spring server?
That is exactly the right solution, * means the server accepts any Spring version. Maybe submit the patch to tc- ? :-)
No idea how to submit the patch (I think not everyone has svn write permission :) ) - it's actually an oneliner, so I'll paste it here:

Code: Select all

$ svn diff
Index: src/ui.cpp
===================================================================
--- src/ui.cpp	(revision 620)
+++ src/ui.cpp	(working copy)
## -404,6 +404,7 ##
 
 bool Ui::IsSpringCompatible( )
 {
+  if ( m_server_spring_ver == "*" ) return true;
   if ( !m_spring->TestSpringBinary() ) return false;
   if ( (usync()->GetSpringVersion() == m_server_spring_ver ) && ( m_server_spring_ver != "" ) ) return true;
   else return false;
Actually it should be reviewed (and possibly adjusted), because I did just blind quick shot to fix the problem I had.
--
HTH
PS: Please replace ## with 2 ampersands in the code section - I am not allowed to use ampersand because forum software thinks it's part of email address and thus refusing original patch because of spam.
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

Thanks for the patch, will fix it right away :-)

Edit: It's in latest svn now.
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

?ve just tried srpinglobby and it seem to rocks !
I prefer it's interface than TASClient.
I like it's single player tabs, the way it display maps !

I've seen some bug :
In sp, it crash when we change the race with BA5.61
:

Code: Select all

** OnPaint(  ): 
** _DrawSinglePlayer(  ): 
** SetCurrentMod( modname = "BA V5.61" ): 
** GetSidePicture( SideName = "unknown" ): 
ww GetSidePicture(  ): : runtime cannot find side image
** SetCurrentMod( modname = "BA V5.61" ): 
Exception en point flottant (core dumped)
Then filter in the "play online" tab don't seem to work,

Is there any plan for the NAT traversal, it seem that a lot of host are using it.
( at least, show an icon )

How, and it would be cool to show tooltips, cause "r" "f" "s" "p" "m" don't tell anything :)

Great job guy !
kaiserbert
Posts: 50
Joined: 21 Jul 2006, 22:11

Post by kaiserbert »

I use Springlobby to get play online. Therefore i have to register a new account i think?!
But my Registrations fails.

Bye bert
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

If you have an account that you use with another client it will work in SpringLobby too.
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Post by clericvash »

They all connect using the same server, so they al should use the same logins. Correct me if i am wrong, but that is how it should work.
kaiserbert
Posts: 50
Joined: 21 Jul 2006, 22:11

Post by kaiserbert »

Is there a speciall port. The ports for spring are open in my network toward internet.
My account from this forum doesnt work!
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Post by clericvash »

The accounts are seperate from the forum dude.
Forum and Server are different things.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

Springlobby Devs (other than tc I'm not sure who you are :P): Do you guys intend to implement MelTraX's ladder integration?
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

LordMatt: Yes, we do. We just have slightly more important things to do atm. It will be in SpringLobby's second realease.
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iamacup
Posts: 987
Joined: 26 Jun 2006, 20:43

Post by iamacup »

LordMatt wrote:Springlobby Devs (other than tc I'm not sure who you are :P): Do you guys intend to implement MelTraX's ladder integration?
and UF integration kekekekekeke
but wait
whats this

Logging started on Sun Sep 02 20:28:22 2007
[20:28:25] <IaMaCuP> phail
[20:29:06] <IaMaCuP> you should use spring lobby
[20:29:07] <IaMaCuP> its good
[20:29:10] <IaMaCuP> i might use it on windowzz
[20:31:13] <[LCC]LordMatt> why I like TASClient
[20:31:27] <[LCC]LordMatt> plus why should I listen to a nub
[20:36:56] <[LCC]LordMatt> JUST KIDDING CUPPY WAI SHOULD I USE SPRNIG LOBBEHH
[20:55:05] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:55:06] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:55:17] <[LCC]LordMatt> yeah I hate him
[20:55:24] <[LCC]LordMatt> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:56:18] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:58:02] <[LCC]LordMatt> haha
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

Well I liked TASClient until it turned out it wasn't possible to use in wine with the ladder stuff properly. :(

Does Springlobby properly detect when spring launches and that sort of thing?
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

LordMatt: Unless there is a bug we don't know of it detects it :-)
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LordMatt
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Joined: 15 May 2005, 04:26

Post by LordMatt »

tc- wrote:LordMatt: Unless there is a bug we don't know of it detects it :-)
What about if you launch in a separate x?
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

As long as the wrapper script or whatever you are using doesn't return until Spring quits it's detected.
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