SpringLobby
Moderators: Moderators, Lobby Developers
- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
My .deb package for ubuntu 7.04 :)
http://www.download.ubuntu.pl/_Feisty_F ... 1_i386.deb
and my .deb packages (working with springlobby) of spring 0.75b2 for ubuntu
http://www.download.ubuntu.pl/_Feisty_F ... 1_i386.deb
http://www.download.ubuntu.pl/_Feisty_F ... -1_all.deb
http://www.download.ubuntu.pl/_Feisty_F ... 1_i386.deb
and my .deb packages (working with springlobby) of spring 0.75b2 for ubuntu
http://www.download.ubuntu.pl/_Feisty_F ... 1_i386.deb
http://www.download.ubuntu.pl/_Feisty_F ... -1_all.deb
SpringLobby: Spring vs. SpringServer version
I've tried to run local LAN server and connect to it with SpringLobby (v. 0.0.1.0620) and lobby told me that version does not match (spring = '0.75b2'; server = '*' ) and refused me to host any battles. Spring Server reports version 0.34 on startup.
However, when I connect to TAS Server, servers sends the '0.75b2' as a version and whole thing works just fine. Does it mean my local LAN server is mis configured, or the '*' has a special meaning?
Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).
Does anyone know more about that '*' version specified by spring server?
However, when I connect to TAS Server, servers sends the '0.75b2' as a version and whole thing works just fine. Does it mean my local LAN server is mis configured, or the '*' has a special meaning?
Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).
Does anyone know more about that '*' version specified by spring server?
Re: SpringLobby: Spring vs. SpringServer version
That is exactly the right solution, * means the server accepts any Spring version. Maybe submit the patch to tc- ?juhe wrote:Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).
Does anyone know more about that '*' version specified by spring server?

Re: SpringLobby: Spring vs. SpringServer version
No idea how to submit the patch (I think not everyone has svn write permission :) ) - it's actually an oneliner, so I'll paste it here:Tobi wrote:That is exactly the right solution, * means the server accepts any Spring version. Maybe submit the patch to tc- ?juhe wrote:Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).
Does anyone know more about that '*' version specified by spring server?
Code: Select all
$ svn diff
Index: src/ui.cpp
===================================================================
--- src/ui.cpp (revision 620)
+++ src/ui.cpp (working copy)
## -404,6 +404,7 ##
bool Ui::IsSpringCompatible( )
{
+ if ( m_server_spring_ver == "*" ) return true;
if ( !m_spring->TestSpringBinary() ) return false;
if ( (usync()->GetSpringVersion() == m_server_spring_ver ) && ( m_server_spring_ver != "" ) ) return true;
else return false;
--
HTH
PS: Please replace ## with 2 ampersands in the code section - I am not allowed to use ampersand because forum software thinks it's part of email address and thus refusing original patch because of spam.
?ve just tried srpinglobby and it seem to rocks !
I prefer it's interface than TASClient.
I like it's single player tabs, the way it display maps !
I've seen some bug :
In sp, it crash when we change the race with BA5.61
:
Then filter in the "play online" tab don't seem to work,
Is there any plan for the NAT traversal, it seem that a lot of host are using it.
( at least, show an icon )
How, and it would be cool to show tooltips, cause "r" "f" "s" "p" "m" don't tell anything :)
Great job guy !
I prefer it's interface than TASClient.
I like it's single player tabs, the way it display maps !
I've seen some bug :
In sp, it crash when we change the race with BA5.61
:
Code: Select all
** OnPaint( ):
** _DrawSinglePlayer( ):
** SetCurrentMod( modname = "BA V5.61" ):
** GetSidePicture( SideName = "unknown" ):
ww GetSidePicture( ): : runtime cannot find side image
** SetCurrentMod( modname = "BA V5.61" ):
Exception en point flottant (core dumped)
Is there any plan for the NAT traversal, it seem that a lot of host are using it.
( at least, show an icon )
How, and it would be cool to show tooltips, cause "r" "f" "s" "p" "m" don't tell anything :)
Great job guy !
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- Posts: 50
- Joined: 21 Jul 2006, 22:11
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
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- Posts: 50
- Joined: 21 Jul 2006, 22:11
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
and UF integration kekekekekekeLordMatt wrote:Springlobby Devs (other than tc I'm not sure who you are): Do you guys intend to implement MelTraX's ladder integration?
but wait
whats this
Logging started on Sun Sep 02 20:28:22 2007
[20:28:25] <IaMaCuP> phail
[20:29:06] <IaMaCuP> you should use spring lobby
[20:29:07] <IaMaCuP> its good
[20:29:10] <IaMaCuP> i might use it on windowzz
[20:31:13] <[LCC]LordMatt> why I like TASClient
[20:31:27] <[LCC]LordMatt> plus why should I listen to a nub
[20:36:56] <[LCC]LordMatt> JUST KIDDING CUPPY WAI SHOULD I USE SPRNIG LOBBEHH
[20:55:05] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:55:06] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:55:17] <[LCC]LordMatt> yeah I hate him
[20:55:24] <[LCC]LordMatt> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:56:18] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:58:02] <[LCC]LordMatt> haha