even GNUG;s agree that AOE is imbalanced.neddiedrow wrote:Oye, don't bag on AOE, hijo. That said, completely true.PRO_rANDY wrote:then you are not playing a game that is like the awesome TOTAL ANNIHILATION!manored wrote: Thats the idea man! :) A unit you gain in the start of the game shouldnt be able to blast the whole enemy base alone.
go play aoe or cnc
Ba with fixed commy
Moderator: Moderators
I never said it wasn't. AOE II - I maek light cavalry and porc!Sleksa wrote:even GNUG;s agree that AOE is imbalanced.neddiedrow wrote:Oye, don't bag on AOE, hijo. That said, completely true.PRO_rANDY wrote: then you are not playing a game that is like the awesome TOTAL ANNIHILATION!
go play aoe or cnc
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Flash rush in BA is cheap win needs nerf. 
Ill tell you one counter that everyone except turks has. Pikemen to light cavalry, thats what.
TBH, the AoE 2 civ system is good. Rather than in TA with a bunch of almost-identical units and a few uniques, AoE has a lot of duplicates but specializes in different areas.
And, depending on the map, its really pretty well balanced (Though huns rock arabia 1v1).
Ill tell you one counter that everyone except turks has. Pikemen to light cavalry, thats what.
TBH, the AoE 2 civ system is good. Rather than in TA with a bunch of almost-identical units and a few uniques, AoE has a lot of duplicates but specializes in different areas.
And, depending on the map, its really pretty well balanced (Though huns rock arabia 1v1).
it's not the worst about htat though, the worst is c&c generalsneddiedrow wrote:Pretty much every cheap win has three to seven counters in that game, but the counters are SIDE dependent in general, which is why it ends up so unbalanced.
i bet that pro 1v1s involve one guy picking a general, the other guy picking the general that rapes that, the first guy then picking the general that rapes that, ad infinitum
try c&c 3 and the many unique strategies you can do with it.
strategies involved;
1) getting NOD and spamming scorpions├óÔÇ×┬ó
2) getting NOD and spamming more scorpions├óÔÇ×┬ó than your enemy
3) getting NOD and spamming scorpions├óÔÇ×┬ó and towers
4) getting NOD and spamming scorpions├óÔÇ×┬ó and occasional jeeps if enemy gets infantry and occasional bike if they get air
5) getting scrinn and getting raped by scorpions├óÔÇ×┬ó and jeeps
6) getting gdi and getting raped by scorpions├óÔÇ×┬ó
TRY C&C3;
NOW WITH MORE SCORPION'S├óÔÇ×┬ó
strategies involved;
1) getting NOD and spamming scorpions├óÔÇ×┬ó
2) getting NOD and spamming more scorpions├óÔÇ×┬ó than your enemy
3) getting NOD and spamming scorpions├óÔÇ×┬ó and towers
4) getting NOD and spamming scorpions├óÔÇ×┬ó and occasional jeeps if enemy gets infantry and occasional bike if they get air
5) getting scrinn and getting raped by scorpions├óÔÇ×┬ó and jeeps
6) getting gdi and getting raped by scorpions├óÔÇ×┬ó
TRY C&C3;
NOW WITH MORE SCORPION'S├óÔÇ×┬ó
Well the project dies here anyway. No one else agrees with this, so there is no point since it isnt getting played. Only thing I can do now its to prove the efficiency of combombing winning games with it or be convinced of the other side trying!det wrote:You should name it something other than "Balanced Annihilation V5.61 fixed com". It is confusing and the BA devs may take exception to you using the BA name. Maybe something like "Manored's no D-Gun mutator for BA 5.61"
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29

