Tower Defense thread.
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- SwiftSpear
- Classic Community Lead
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- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
Can we have a varient on the sniper turret? Really long range, line of sight, really slow to refire, can only kill 1 creep at a time. But it's, say, long enough range to hit a creep from half way across the map. That way, it's useful to boost frontline defences from further back without relying on delayed hittime shells and missiles? :)
BlackLiger wrote:Can we have a varient on the sniper turret? Really long range, line of sight, really slow to refire, can only kill 1 creep at a time. But it's, say, long enough range to hit a creep from half way across the map. That way, it's useful to boost frontline defences from further back without relying on delayed hittime shells and missiles? :)

- 1v0ry_k1ng
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- BlackLiger
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