On most maps, its very hard to determine the state of readiness of the players that are ready or just idle and havn't clicked ready for beginning games.
Currently the gui is using red for loading state, neon-green for idle-state/loaded into game, and yellow for locked in and ready to play.
Could either the idle, or ready state color for the player names list at game start be changed to be easier to see who is actually ready?
This should be a super easy fix, and would be alot nicer to have a more stand out color for readied players.
Alot of the time anymore, I just see hosts force games because its hard to see who is ready and who is not.
Could a cycling color set be made to work on this part of the gui, if not then just altering the colors used would work fine.
perhaps black, or blue could be used for loading/not-in-game state.
Red for idle/in-game.
yellow/green for ready to play state.