"Supcom sucks"
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- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
Supcom is a nice game, and I personally play Aeon not for the "OMG HOVARTANKRUSH!" but for the rather smexy looking units.
I'd possibly consider UEF also, but I really dislike the cybran weapons setup also.
Aeon = Slow fire, powerful
UEF, as far as I've gathered = Ranged weapons. Long range.
Cybran = Rapid fire low damage...
I'd possibly consider UEF also, but I really dislike the cybran weapons setup also.
Aeon = Slow fire, powerful
UEF, as far as I've gathered = Ranged weapons. Long range.
Cybran = Rapid fire low damage...
After seeing some ingame videos I'm not so keen on supcom any more...
One video was full of explosions and I thought: damn, this game demands so much hardware and all but all you get to see is the very same yellow-whiteish explosions in various sizes. Boring if you ask me... anyway this game lacks the charm TA had. The music in comparision to TA's isn't the best either.
By the way Caydr, from what I've seen it appears that the gun barrels on one of the battleship are four sided cylinders (could be a LOD model though). They must be doing it wrong... :P
One video was full of explosions and I thought: damn, this game demands so much hardware and all but all you get to see is the very same yellow-whiteish explosions in various sizes. Boring if you ask me... anyway this game lacks the charm TA had. The music in comparision to TA's isn't the best either.
By the way Caydr, from what I've seen it appears that the gun barrels on one of the battleship are four sided cylinders (could be a LOD model though). They must be doing it wrong... :P
I'm gonna take a look once I haev new computar.
It's just that it didn't look all that damn GREAT and HUGE as Mr. Taylor kept saying. Sure maps are huge, but so are springs with miniature models.
Also, does this game have any kind of inaccuracy? Haven't seen a single unit miss once, except for ships.
It's just that it didn't look all that damn GREAT and HUGE as Mr. Taylor kept saying. Sure maps are huge, but so are springs with miniature models.
Also, does this game have any kind of inaccuracy? Haven't seen a single unit miss once, except for ships.
Lol you shouldve seen the mantis in beta. The thing was unhittablerattle wrote:I'm gonna take a look once I haev new computar.
It's just that it didn't look all that damn GREAT and HUGE as Mr. Taylor kept saying. Sure maps are huge, but so are springs with miniature models.
Also, does this game have any kind of inaccuracy? Haven't seen a single unit miss once, except for ships.
Pathfinding and...Zoombie wrote:What is the difference between haveing normal sized maps and small units, or huge maps and normal sized units?
None that I can see. So, untill someone gives me a real reason why SupCom's scale isn't big enough, I'll hum to myself.
well i dunno really. I don't belive supcoms units are really "small" it's just that the standard zoom level is a bit high and the scale. if buildings, the supcom and other things were scaled better...
- Lolsquad_Steven
- Posts: 488
- Joined: 27 Jun 2006, 17:55
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
You mean to tell me that you believe that sometimes steven says things that aren't sarcastic?Comp1337 wrote:Your previous comments haven't set off the sarcasm-o-meter quite like this one.Lolsquad_Steven wrote:The trees in supcom are at the perfect scale and give strategic freedom other RTS's have failed trying to deliver on a strategic level.
Infidel! DERKA DERKA MUHAMMAD JIHAD!
Let's not forget that unlike all those filthy RTT:s (real time TACTICAL games) supcom dosn't have any stupid RPS, since ChrisT said so. Instead it has amazing physx simulation all the way down to the quantom level (yay SCU spam), so it's truely strategic!
It's only for modern pioneering people who push the envelope by buying shiny new computer parts (you don't want to be one of those barbaric caveman right!?), since all that physx takes so much raw CPU power!
It's only for modern pioneering people who push the envelope by buying shiny new computer parts (you don't want to be one of those barbaric caveman right!?), since all that physx takes so much raw CPU power!