New Map <<:Earatope_V3:>>

New Map <<:Earatope_V3:>>

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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

New Map <<:Earatope_V3:>>

Post by LOrDo »

An icey blue glacier map. The high ridges are neccesary for controlling the metal rich lower path, as a single Thud can wreck havok on some mexes below. This has actually been in developement for a long time, but I never uploaded it to UF! I have no idea why though, I think it was before UF had FTP client support or somthing like that. Either way, I fixed the weird metal patch on the wall, re-rendered an enhanced texture and heightmap, and decided to finnaly release it publicly.

1vs1-3vs3, 8x16, 13mb.

Enjoy!

Image

Image

Image

Image

Image

Image

Download here.
Last edited by LOrDo on 07 May 2007, 01:45, edited 1 time in total.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

download here currently links to the picture page

edit: this is a cool map, good job
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

found a bug; if you move the camera so its anywhere near parallel with the ground at the north end of the map, everything does dark.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Link fixed.
Thats a pretty strange bug. :shock: Screenshot? I can't seem to recreate this.
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