Thanks for your feedback guys.
rattle wrote:Looks like Settlers 1
I'd not seen Settlers 1 before so I googled it after seeing your response and you do have a point

It gave me a chuckle. See:
this image
Goolash_ wrote:gameplay might be a little on the porcy side though..
Maelstrom wrote:I dont see why, the sandy bit is a valid path for attack as well by the looks of it.
I was worried that teams could end up porcing in each basin, but I haven't had enough chance to play test it yet to be sure. I was hoping that the fact that if you tried to porc inside the basin then the other team could just shoot down on you from the sides...
ralphie wrote:Your heightmap could use a bit of blurring.
Were you refering to the mountains raphie, the map as a whole, or some other parts? I've got the height map saved as a multi-layered GIMP image still with the different parts of the map saved as different layers so I could blur just one layer.
RogerN wrote:I recommend a few more expansion areas for players on the sides, and reducing the metal content of the ribbon. It's a little too "all or nothing" for my taste. What I mean is that there is nowhere else to which players on the sides can expand - you have to get the ribbon or you're dead. The mountains near the ribbon are shaped in such a way that shared control isn't likely, meaning one team or the other gets the whole thing.
Do you think I should break up the ribbon and spread it around the basins?