ground surrounding buildings
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ground surrounding buildings
buildings should have cement or metal or whatever from around them, to add a more industrial look to the game.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
http://cs.selu.edu/~ssmith/BB/download.php?id=1181ohooli wrote:alright, someone move this topic then. but what about in supreme commander, it had all that gray shit around the buildings, it looked real cool.
ground decals.
Ground decals, they have been in gundam since I think 1.0.
BUT rather then make you dig in the wiki or gundam:
UseBuildingGroundDecal=1;
BuildingGroundDecalType=fstor.tga;
BuildingGroundDecalSizeX=4;
BuildingGroundDecalSizeY=4;
BuildingGroundDecalDecaySpeed=0.01;
the grouddecal image goees in the unittextures folder.
have fun
CRAB BATTLE!
BUT rather then make you dig in the wiki or gundam:
UseBuildingGroundDecal=1;
BuildingGroundDecalType=fstor.tga;
BuildingGroundDecalSizeX=4;
BuildingGroundDecalSizeY=4;
BuildingGroundDecalDecaySpeed=0.01;
the grouddecal image goees in the unittextures folder.
have fun
CRAB BATTLE!
By default, the number of ground decal is set to 0.
You have to go to the folder where you installed Spring, run settings.exe, then pull up the "Ground decals" slider. Btw:
Dear Devs, would you be as kind as to make it so the next Spring installer set that max ground decal bar a bit up? Many unsuspecting newbies have missed that awesome future, simply because it defaults to zero. Yes, for the few to non-existents people who really consciouly set that bar to zero, there would be the very minor annoyance having to put it back to null once after running the new Spring installer. But that is really nothing compared to the myriads of noobs who ignored the very existence of that feature and will suddenly be dazzled by that greatness of the ground decals. Pretty please?
You have to go to the folder where you installed Spring, run settings.exe, then pull up the "Ground decals" slider. Btw:
Dear Devs, would you be as kind as to make it so the next Spring installer set that max ground decal bar a bit up? Many unsuspecting newbies have missed that awesome future, simply because it defaults to zero. Yes, for the few to non-existents people who really consciouly set that bar to zero, there would be the very minor annoyance having to put it back to null once after running the new Spring installer. But that is really nothing compared to the myriads of noobs who ignored the very existence of that feature and will suddenly be dazzled by that greatness of the ground decals. Pretty please?