AA 3.1 (Classic)

AA 3.1 (Classic)

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Ishach
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AA 3.1 (Classic)

Post by Ishach »

http://spring.unknown-files.net/file/25 ... ation_3.1/

Pretty much all credits go to Nixa on this cause I didn't really do anything

I think Fox and Quantum helped out as well :P


For those who didnt read the other thread:

This mod brings back core AA2.11 gameplay with some bug fixes and general fixing up.

Some points

-T3 is back in full

-Fighters are effective vs ground

-Stuff that had impulse has impulse again (Notably: Gollies)

-Solars cost E

-T1 MM's are back to their old E cost

-T1 Radar sees alot



For those who dont know what 2.11 gameplay was like:

2.11 was a more volatile game, alot of things could drastically alter the course of the game despite how it was currently playing out. Units aren't as balanced against each other as they are in BA but if you are a casual player you probably wont notice much difference.

In a line: AA is easier to win and easier to lose
Last edited by Ishach on 22 Mar 2007, 22:10, edited 1 time in total.
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1v0ry_k1ng
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Post by 1v0ry_k1ng »

easier to win once you find out which unit is overpowered in this praticular version
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KDR_11k
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Post by KDR_11k »

Is it prettied-up yet?
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LordMatt
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Post by LordMatt »

Was it gators? I forget which AA version had which OP units.
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Pxtl
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Post by Pxtl »

Lemme think - I'm pretty sure it was Mavs or Gators (or both) for that version.

edit:
from the FU comments:
Poster : TradeMark

Date : 22.03.07
Time : 08:57:11 AM "-floating hlts are no longer floating hlts, they are floating beamers"

...Eh WTF?

Stop making random changes like caydr did.
Hit it pretty much on the head there. I thought the goal was stability and familiarity?
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NOiZE
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Post by NOiZE »

The name is really disrespectfull towards Caydr, besides that it's nice to see more forks
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Dragon45
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Post by Dragon45 »

Caydr is not a god.

Worst case if he does we call it GoatAnnihilation Classic or something.

And yes the goal of this is to keep changes to a minimum. You're going to be seeing mostly bugfixes. Other than that, learn how to deal with shit :P
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rattle
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Post by rattle »

KDR_11k wrote:Is it prettied-up yet?
Yes of course...










...NOT! :P
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NOiZE
Balanced Annihilation Developer
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Post by NOiZE »

Dragon45 wrote:Caydr is not a god.

Worst case if he does we call it GoatAnnihilation Classic or something.

And yes the goal of this is to keep changes to a minimum. You're going to be seeing mostly bugfixes. Other than that, learn how to deal with shit :P

like i said nice to see more forks. But also we rather named BA to AA... but caydr didn't let us... so we didn't. He did a lot of work for our community so imo he deserves a little respect.
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hunterw
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Post by hunterw »

do tremors have impulse again?
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Ishach
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Post by Ishach »

Bug nixa about it, dont shoot the messenger :~P
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smoth
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Post by smoth »

nixa, I am getting close to a new release of gundam 1.11, I will be releasing the next version of my effects pack with it. If you are interested, I can pm you when I make the releases.
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1v0ry_k1ng
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Post by 1v0ry_k1ng »

cadyr isnt a god yes, but he was decent guy who made the mod that most people now attribute the creation of to day and the lads. he left spring due to problems with his health according to his website. People joining since the ol' flamewar dont even know who he is. He didnt know squat about balancing but that isnt a reason for people to speak badly about him.
AA is his mod, BA is a balanced version of his mod, this is a balanced version of his mod. dosnt matter if you rename it really. its still his mod with a few bells and whistles n balance changes. I dont see why AA is any worse than BA.
Its a tribute to his efforts that his mod is still in the limelight.
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smoth
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Post by smoth »

hey guys, you guys know I have my qualms with caydr. However, lets just drop his name and shut up about him


this is not a thread about caydr.
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REVENGE
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Post by REVENGE »

Ok, lets leave it at "if he doesn't want this mod to be named AA, then it won't be". Let him have rights to his work, and let us discuss the more important issues here like WTF IS THE FLOATING HLT A BEAMER NOW. >_<

:P
imbaczek
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Post by imbaczek »

just call it Classic Annihilation and set a happy trend.
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Ishach
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Post by Ishach »

imbaczek wrote:just call it Classic Annihilation and set a happy trend.

You know i never even thought of that
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Scikar
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Post by Scikar »

Would it not be better to just let the Zeus actually hit its target once in a while instead of just giving it more HP?
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quantum
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Re: AA 3.1 (Classic)

Post by quantum »

Ishach wrote: I think Fox and Quantum helped out as well :P
Thanks, thanks 8)

My entire contribution was the insane impulse that knocked planes around and sent EMP'd units flying off the map, in the first version. :oops: :oops: :P
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KDR_11k
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Post by KDR_11k »

Call it Nixa's Balanced Annihilation, so we can watch NBA games in the lobby.
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