oh, of course, that's what preloading is for >_>
...and besides, after a certain size maps are just outragous (Epic Earth, or whatever the title of Beatty's earth map was...is a good example of crazy size without any real point)
I'm about to test out your new map Buggi...with TinySpring.
Should be interesting <_<
HUGE MAP... "bigIcey"
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- Imperial Winter Developer
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- Joined: 24 Aug 2004, 08:59
But with minispring, the mapsize is upped without any cost to CPU.
The only added CPU load, for a doubled map size for every single map with minispring is that you can now fit twice as many units on screen at once; which I don't think is such an issue, given that properly zoomed you could fit a quarter of the map in your screen anyway...
The only added CPU load, for a doubled map size for every single map with minispring is that you can now fit twice as many units on screen at once; which I don't think is such an issue, given that properly zoomed you could fit a quarter of the map in your screen anyway...