HUGE MAP... "bigIcey" - Page 3

HUGE MAP... "bigIcey"

All map release threads should be posted here

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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

oh, of course, that's what preloading is for >_>

...and besides, after a certain size maps are just outragous (Epic Earth, or whatever the title of Beatty's earth map was...is a good example of crazy size without any real point)

I'm about to test out your new map Buggi...with TinySpring.

Should be interesting <_<
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

But with minispring, the mapsize is upped without any cost to CPU.

The only added CPU load, for a doubled map size for every single map with minispring is that you can now fit twice as many units on screen at once; which I don't think is such an issue, given that properly zoomed you could fit a quarter of the map in your screen anyway...
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

BUMP
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

You can fit 4x as many.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

yeah, this was bumped because I am getting my map setup back in order.
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