Planet shaped map system

Planet shaped map system

Requests for features in the spring code.

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manored
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Planet shaped map system

Post by manored »

This is probaly nearly impossible in near future but... how about making it possible to do planet shaped maps, like the ones of populous?
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rattle
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Post by rattle »

MTR if I recall correctly...
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AF
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Post by AF »

populous doesnt have spherical maps at all. It has the illusion of sphere worlds but really they're just heightmaps on donut worlds.

What happens is you have the top down view where its all flat TA style.

Then you ahve side mode where you can see the curvature, this is by rotating rendered co-ordinates to display the flat world as if it where a sphere world. Internally the model of the world doesnt match this.

Then you have the global view, which is a sphere with a coloured in heightmap with overlaid icons for sfx and units.

This is further supported in that populous maps are indeed heightmaps combined with AI scripts, feature positions, and displacement maps determining what texture to use for flat areas (singular ) and what colour terrain is at certain heights.
bamb
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Post by bamb »

This is how it could be done for real:
http://www.fl-tw.com/InfinityForums/vie ... re+mapping
manored
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Post by manored »

bamb wrote:This is how it could be done for real:
http://www.fl-tw.com/InfinityForums/vie ... re+mapping
Ah... too bad I dont know how to visualize codes in working programs :-) .
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KDR_11k
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Post by KDR_11k »

AF: Populous 3 has spheres.
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AF
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Post by AF »

populous 3 does not have spheres. It has the illusion of spherical worlds. The nearest is global view which is a half sphere with textures and icons drawn on it.
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PicassoCT
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Post by PicassoCT »

I think AF is right - if it had Spheres, there would have been a Cheat so you can (on a fast Pc) free move the Camera around. Still was a fantastic Game... and a fantastic Donut. Donuts beat Cookies by Shape and sweet Inner Values..
manored
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Post by manored »

In spring we also dont have free cam so "donut maps" would be nice. :-)
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KDR_11k
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Post by KDR_11k »

You obviously never held CTRL while clicking the middle mouse button.
manored
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Post by manored »

Dam unattention to secret commands! :-)
manored
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Post by manored »

Ah but thats not 100% free cam you still cant spin the cam around...
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Peet
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Post by Peet »

Yes, you can.
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AF
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Post by AF »

All the cameras provide full spinning 360* except the default overhead camera.

FPS camera and Rotatable overhead camera allow full 3D positioning of the camera at any angle in all 3 axis.

Whats sad is that stuff like zoom to cursor only works in the overhead camera.
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Peet
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Post by Peet »

AF wrote:All the cameras provide full spinning 360* except the default overhead camera and the total war camera.
Fixxored.
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Comp1337
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Post by Comp1337 »

Do a barrel roll!
manored
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Post by manored »

Oh I forgot the fps cam since I never use it... :P
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