I hope that was sarcasm, because if it was not, you need to stop looking at Spring from a Blizzard balance perspective.1v0ry_k1ng wrote:for exampleneddiedrow wrote:Tactics vary greatly.
1) I maek D-fens
2) I maek flash
3) I maek brawler
4) I maek golly
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- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
DemO, like I said several times before, I use lvl1 Kbots for LOS and skirmishing, and Morties for longer-range anti-defence fire-support. (My, that's a lot of hyphens.) I don't use mobile radar, and I build my stationary ones at or just behind my defensive line. OK, Adv. Radar can give me some pretty good coverage, but even IF I have radar, sometimes I won't even target the radar dots and just have them force-fire the ground where the target is located.DemO wrote:You said you like morties strategia if i remember correctly? Well your morties have probably the worst LOS/Range ratio in the entire mod so unless you have constant LOS via other units scouting your morties will be extremely under effective - they are very accurate and have very small area of effect as far as I know. Thus, accurate radar targetting improves their performance an AWFUL LOT.
Targetting facilities would probably be a good investment if you want to use morties by radar targeting, considering their new costs since the discoveries in BA thread.
Personally I havnt made one in months, but I tend to do things differently anyway, so thats just me.
And I don't use Snipers, the Arm are a bunch of pathetic meatbags. May the Central Consciousness prevail!

I've started to use the EMP missle launcher - its great if you dont have a lvl2 air plant and the enemy is within range.RogerN wrote:ARM's EMP missile launcher.
I've never seen it used in a game. It seems almost redundant since ARM also has an EMP bomber, which does just as good a job (in fact, I would argue the EMP bomber does a better job).
Very handy for those who think they will dig in and let there allies do the work

- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Apparently you haven't been specing high end starcraft games like, ever... Good players always used mixed forces, split up into different units usually, but always with variety.neddiedrow wrote:I hope that was sarcasm, because if it was not, you need to stop looking at Spring from a Blizzard balance perspective.1v0ry_k1ng wrote:for exampleneddiedrow wrote:Tactics vary greatly.
1) I maek D-fens
2) I maek flash
3) I maek brawler
4) I maek golly
Of course they do, but generally not the whole range of units. I've seen the Siege Tank creep, the Battlecruiser creep, the Zerg Hydralisk + Zergling swarm, the Reaver creep and the Guardian creep... all supported by minor amounts of other things.SwiftSpear wrote:Apparently you haven't been specing high end starcraft games like, ever... Good players always used mixed forces, split up into different units usually, but always with variety.neddiedrow wrote:I hope that was sarcasm, because if it was not, you need to stop looking at Spring from a Blizzard balance perspective.1v0ry_k1ng wrote: for example
1) I maek D-fens
2) I maek flash
3) I maek brawler
4) I maek golly
Of course, I refer mainly to classic Blizzard, or that I am most familiar with, Warcraft and Warcraft II, where you make three things for attack and hope nobody made all three counters.