Paralysing behauvior
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Paralysing behauvior
When a paralyser unit gets the command to attack a group of unit, it will fire on the first unit which gets paralysed, but then it only continous to shoot the unit, while his goal was already achieved. So it should paralyse a unit and then continue to a other unit which isn't paralysed yet.
- Ling_Lover
- Posts: 100
- Joined: 26 Sep 2006, 11:50
Not neccesarily, if the unit is not paralised when it switches target then the unit wont get paralised, the attacker has no way of knowing when the enemy unit is paralised, so has no way to know when to call the Change Target thingy.Ling_Lover wrote:this would be solved by Argh's new thing to pick another target... just chuck that in the script and you're done
just gotta get implemented
surely the best way would be for units to take paralyzed status into account when measuring target 'value' - ie paralyzed units automatically have 1/5 their normal value or something
that way if you hadn't specifically ordered an attack on one unit, they'd seek to paralyze as much as possible rather than focussing fire
that way if you hadn't specifically ordered an attack on one unit, they'd seek to paralyze as much as possible rather than focussing fire