Builders helping error

Builders helping error

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PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Builders helping error

Post by PauloMorfeo »

At first, i was going to ask what could be wrong with the scripts of my builders in TLL. But then, i tried original TLL *and* XTAv8 and AA and EE and all of them present the same behaviour...

When i have a builder guarding another builder, whenever the guarded starts a new building, the guarders start building, stop building right after, and start building once again, this final time permanently...

I wonder, i don't remember this in older versions. Is this a new bug? Or is it just buged scripts in, basically, all mods?
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

maybe it's a feature..

I find it handy sometimes..
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I've noticed this too


*move to help&bug forum?*
Arco
Posts: 75
Joined: 17 Jun 2006, 16:28

Re: Builders helping error

Post by Arco »

PauloMorfeo wrote:When i have a builder guarding another builder, whenever the guarded starts a new building, the guarders start building, stop building right after, and start building once again, this final time permanently...

I wonder, i don't remember this in older versions. Is this a new bug? Or is it just buged scripts in, basically, all mods?
Note that this doesn't happen when building units, just structures. The first stage is actually the terraforming part (levelling of the ground); then the builders stop when that's been completed, check to see what the guarded unit is doing (namely, starting to pour nano into the structure itself) and help out. The delay is there because the "guard" activity polls the guarded unit occasionally (seems like around once per .3 seconds?); it's not instantaneous. Similar delays can be found in any guard activity; it's just most noticable in this situation because of the two-stage building process for structures.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

arco is spot on and i remember this from past versions as well
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

Why don't you use snipawolf's question thread instead of flooding the mod forums with single question threads?...
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