Skeletal unit resource pool (GPL) - Page 6

Skeletal unit resource pool (GPL)

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Shogoll
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Joined: 28 Oct 2006, 17:46

Post by Shogoll »

If it's in 688 Quads, than it's too much for the competition. I think the Quad limit is 510.
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

If you look at his pics, you will clearly see that it's triangulated.
Shogoll
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Joined: 28 Oct 2006, 17:46

Post by Shogoll »

It is 656 polygons, not sure about triangles, never work with them, I only make models in quads.?
This is what he said.


Image
Spiderbot Model
http://www.megaupload.com/?d=OTHXD2RX
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Keithus
Posts: 155
Joined: 06 Oct 2006, 05:59

Post by Keithus »

P3374H wrote:If you look at his pics, you will clearly see that it's triangulated.
All the same its kinda nice to be able to look at a model with a nice interface like wings/rhino/3ds max rather than 3DO builder.
Also just because a madel is shown triangulated it doesnt mean that the count was done in tris as you could count the polies before you triangulated.

Meh, its no biggie but yea in my opinion .wings or .obj is the best file format for these competitions.
Last edited by Keithus on 30 Oct 2006, 05:53, edited 1 time in total.
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Keithus
Posts: 155
Joined: 06 Oct 2006, 05:59

Post by Keithus »

Inspired a little by Halo's master chief and partly by power armors from other things I present my unfinished biped I made today.

1004 tris. I reckon I can make it a little lower than that with a little more effort.

I will upload the files in .wings and .obj format in a little while but for now heres some pics:

Image
Image
Image
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

If by Inspired by, you mean "exactly the same as", then its very very good.

Its real good, actually, much better then my abortive atempt at making an infantry man. And I mean aborted in the worst possible way.
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Keithus
Posts: 155
Joined: 06 Oct 2006, 05:59

Post by Keithus »

Have a look at a few Master Chief pictures, the main similarities are the dual guns and the helmet..... sort of, but its actually a very common design. The master Chief was based off starship troopers which were based off the troops in "aliens".

Since that post though I have made some changes, it now looks even more like the master chief........ Anyhow its not hard to change what a biped looks like really.

If someone wants me to make it look different I can quite happily do that. Just remove the guns and edit the helmet.........

For now I am making it fit the human form a little better. And I am going to change the feet a fair bit, they waste alot of hidden polys.....
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Wolf-In-Exile
Posts: 497
Joined: 21 Nov 2005, 13:40

Post by Wolf-In-Exile »

^ imo, yours is the best entry so far. Good job.

The shoulders could be a little rounder though, considering the polys invested.
Shogoll
Posts: 21
Joined: 28 Oct 2006, 17:46

Post by Shogoll »

Yes, it's a very nice and high quality model. It just seems a bit unoriginal though. There are already tons of models every were that look like Halo's MC.
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Keithus
Posts: 155
Joined: 06 Oct 2006, 05:59

Post by Keithus »

Your right wolf about the shoulders though, I will have a play with them tomorrow.

Your Also right Shogoll it is kinda unoriginal but I will slowly put small twists on it, the body and legs are very defferent to the MC's. In my defense though :P Its just a very generic look though, I mean look at starship troopers and movies like it.....

Anyhow here are the URL's to the pics for my updated model. I am only posting in URL's cause I dont want to swamp the furom with oversized pictures.

Edited and optimised a little (now at 976 tris).

http://i84.photobucket.com/albums/k30/K ... uit2-1.jpg
http://i84.photobucket.com/albums/k30/K ... uit3-1.jpg
http://i84.photobucket.com/albums/k30/K ... Suit-1.jpg

(EDIT) .....Dam pictures are kinda messed up, shows previous windows behind.....I got lazy, nvm cant be bothered fixing it.
Last edited by Keithus on 30 Oct 2006, 11:31, edited 2 times in total.
Shogoll
Posts: 21
Joined: 28 Oct 2006, 17:46

Post by Shogoll »

Looks quite a bit less like the MC to me. Looks more of an HEV Suit/Spartan Armor to me now.

For 976 tris, that's bloody amazing modelling.
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rattle
Damned Developer
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Post by rattle »

I agree with wolf on this. How long were you modeling again? 8)
j5mello
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Joined: 26 Aug 2005, 05:40

Post by j5mello »

Damn nice and its kinda hard to have an "original" power armored human since its been done so much (Starship Troopers, Halo, Aliens, HL/2, 40k, etc...)
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

It looks pretty cool but I'm having trouble believing that's 1000 tris with all these 8 sided objects and the round shoulders.
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Runecrafter
Posts: 148
Joined: 30 Oct 2005, 00:23

Post by Runecrafter »

Ok here is my model for submission to the contest. It is 998 tris and in obj. format.

Image

Image

Image

Image

Image

Image
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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

Put up a link to the file, we'll take a look. Personally, I think it'd be kewler if the right and left sides differed, but meh.
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Runecrafter
Posts: 148
Joined: 30 Oct 2005, 00:23

Post by Runecrafter »

Here is a link for the model.... Enjoy 8)

http://www.fileuniverse.com/?p=showitem&ID=3976
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Fanger
Expand & Exterminate Developer
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Joined: 22 Nov 2005, 22:58

Post by Fanger »

Rocket pod for the win...?
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Keithus
Posts: 155
Joined: 06 Oct 2006, 05:59

Post by Keithus »

You better believe it KDR :P either that or my wings is screwing up majorly counting faces... Which I doubt. Here is the file, 992 tris after I gave it a detached pelvis. And to awnser rattles question it took about 3 hours total to make.

Oh and its not UV mapped properly, I just wanted to see what it looked like with plain green skin.

.Wings format:
http://dl023.filefactory.com/dl/f/03f75 ... e97d64699/

.Obj Format:
http://dl023.filefactory.com/dl/f/b04fc ... beb97c64e/

Feet still look ugly and there is a slight gap between the pelvis and torso in that version...... Frick I post the file and notice all the things wrong with this version...theres also a difference in the size of the thighs, not sure how that happened.....
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rattle
Damned Developer
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Post by rattle »

Warning: mysql_connect(): Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (111) in /home/iamacup/public_html/fileuniverse.php on line 7
:roll:

I'll take a look after the job interview...
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