Skeletal unit resource pool (GPL)
Moderators: MR.D, Moderators
This is what he said.It is 656 polygons, not sure about triangles, never work with them, I only make models in quads.?

Spiderbot Model
http://www.megaupload.com/?d=OTHXD2RX
All the same its kinda nice to be able to look at a model with a nice interface like wings/rhino/3ds max rather than 3DO builder.P3374H wrote:If you look at his pics, you will clearly see that it's triangulated.
Also just because a madel is shown triangulated it doesnt mean that the count was done in tris as you could count the polies before you triangulated.
Meh, its no biggie but yea in my opinion .wings or .obj is the best file format for these competitions.
Last edited by Keithus on 30 Oct 2006, 05:53, edited 1 time in total.
Inspired a little by Halo's master chief and partly by power armors from other things I present my unfinished biped I made today.
1004 tris. I reckon I can make it a little lower than that with a little more effort.
I will upload the files in .wings and .obj format in a little while but for now heres some pics:



1004 tris. I reckon I can make it a little lower than that with a little more effort.
I will upload the files in .wings and .obj format in a little while but for now heres some pics:



Have a look at a few Master Chief pictures, the main similarities are the dual guns and the helmet..... sort of, but its actually a very common design. The master Chief was based off starship troopers which were based off the troops in "aliens".
Since that post though I have made some changes, it now looks even more like the master chief........ Anyhow its not hard to change what a biped looks like really.
If someone wants me to make it look different I can quite happily do that. Just remove the guns and edit the helmet.........
For now I am making it fit the human form a little better. And I am going to change the feet a fair bit, they waste alot of hidden polys.....
Since that post though I have made some changes, it now looks even more like the master chief........ Anyhow its not hard to change what a biped looks like really.
If someone wants me to make it look different I can quite happily do that. Just remove the guns and edit the helmet.........
For now I am making it fit the human form a little better. And I am going to change the feet a fair bit, they waste alot of hidden polys.....
- Wolf-In-Exile
- Posts: 497
- Joined: 21 Nov 2005, 13:40
Your right wolf about the shoulders though, I will have a play with them tomorrow.
Your Also right Shogoll it is kinda unoriginal but I will slowly put small twists on it, the body and legs are very defferent to the MC's. In my defense though
Its just a very generic look though, I mean look at starship troopers and movies like it.....
Anyhow here are the URL's to the pics for my updated model. I am only posting in URL's cause I dont want to swamp the furom with oversized pictures.
Edited and optimised a little (now at 976 tris).
http://i84.photobucket.com/albums/k30/K ... uit2-1.jpg
http://i84.photobucket.com/albums/k30/K ... uit3-1.jpg
http://i84.photobucket.com/albums/k30/K ... Suit-1.jpg
(EDIT) .....Dam pictures are kinda messed up, shows previous windows behind.....I got lazy, nvm cant be bothered fixing it.
Your Also right Shogoll it is kinda unoriginal but I will slowly put small twists on it, the body and legs are very defferent to the MC's. In my defense though

Anyhow here are the URL's to the pics for my updated model. I am only posting in URL's cause I dont want to swamp the furom with oversized pictures.
Edited and optimised a little (now at 976 tris).
http://i84.photobucket.com/albums/k30/K ... uit2-1.jpg
http://i84.photobucket.com/albums/k30/K ... uit3-1.jpg
http://i84.photobucket.com/albums/k30/K ... Suit-1.jpg
(EDIT) .....Dam pictures are kinda messed up, shows previous windows behind.....I got lazy, nvm cant be bothered fixing it.
Last edited by Keithus on 30 Oct 2006, 11:31, edited 2 times in total.
- Runecrafter
- Posts: 148
- Joined: 30 Oct 2005, 00:23
- Runecrafter
- Posts: 148
- Joined: 30 Oct 2005, 00:23
You better believe it KDR
either that or my wings is screwing up majorly counting faces... Which I doubt. Here is the file, 992 tris after I gave it a detached pelvis. And to awnser rattles question it took about 3 hours total to make.
Oh and its not UV mapped properly, I just wanted to see what it looked like with plain green skin.
.Wings format:
http://dl023.filefactory.com/dl/f/03f75 ... e97d64699/
.Obj Format:
http://dl023.filefactory.com/dl/f/b04fc ... beb97c64e/
Feet still look ugly and there is a slight gap between the pelvis and torso in that version...... Frick I post the file and notice all the things wrong with this version...theres also a difference in the size of the thighs, not sure how that happened.....

Oh and its not UV mapped properly, I just wanted to see what it looked like with plain green skin.
.Wings format:
http://dl023.filefactory.com/dl/f/03f75 ... e97d64699/
.Obj Format:
http://dl023.filefactory.com/dl/f/b04fc ... beb97c64e/
Feet still look ugly and there is a slight gap between the pelvis and torso in that version...... Frick I post the file and notice all the things wrong with this version...theres also a difference in the size of the thighs, not sure how that happened.....