Is anyone using the death animations/Severity at all?

Is anyone using the death animations/Severity at all?

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Snipawolf
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Joined: 12 Dec 2005, 01:49

Is anyone using the death animations/Severity at all?

Post by Snipawolf »

I plan on doing quite a lot of stuff using this, is anyone else doing so?

I am planning on normal severity being infantry just falling down, then 150 will have them losing a limb or two, then 200 will guarantee at least 2 parts lost, 250 or more and they will fly through the air as best as scripting can, while losing a couple of limbs.. Then anything more than that and splat..
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Argh
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Post by Argh »

I am planning death animations in the next version of NanoBlobs. I was planning to put it into 0.6, but ran out've time.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
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Post by SpikedHelmet »

Good death animations and explosions probably take as much effort as the rest of the script. That's the only problem. :S
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Zoombie
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Post by Zoombie »

I can't wait to see the horrors that Snipa will inflict on his scraming infantry men. If they are HALF as amuzing as the death animatinos in Fallout, then I'm going to be happy playing your mod.

How sophisticated are these death animations, by the way? Very or very not?
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Das Bruce
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Post by Das Bruce »

Ginta has some death animations, but I'm not sure how good they are yet.
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rattle
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Post by rattle »

The GINTA infantry spawn a modeled red blob when dying and is probably using the explo generator as well for some red dirt.
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Snipawolf
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Post by Snipawolf »

Zoombie wrote:I can't wait to see the horrors that Snipa will inflict on his scraming infantry men. If they are HALF as amuzing as the death animatinos in Fallout, then I'm going to be happy playing your mod.

How sophisticated are these death animations, by the way? Very or very not?
Not too sophisticated, just a limb or two popping off and some red bloody explosions.. And that sweet death sound I found.. Or, something, like an arm, or leg.. Them screaming while falling to the ground groping at their leg, or arm..

Depends, I don't think I'll describe all of 'em..

What really limits this is the fact that we don't have ragdolls, or physics, to make them fly a lot easier.. :?
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KDR_11k
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Post by KDR_11k »

rattle wrote:The GINTA infantry spawn a modeled red blob when dying and is probably using the explo generator as well for some red dirt.
I'm not using the explo generator yet because I never managed to make custom explosions work. The explosions got removed in a later version since they create an explosion sprite that looks out of place.

Buildings collapse and tanks have their turret blown off, though.
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Caydr
Omnidouche
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Post by Caydr »

Animations are already too hellish for me to bother with right now. I plan to use it in the future though.
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Noruas
XTA Developer
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Post by Noruas »

Id actually like to kbots get damage that shows, like lose an arm at 50% percent health, or show some missing parts, no one has done that yet.
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Snipawolf
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Post by Snipawolf »

I will :P

50% health for infantry will show a 50% move speed decrease.. At 30% he will lose a limb :P And move speed and accuracy with it..

10% and he can't move/fight..
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1v0ry_k1ng
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Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

should have a propaganda unit which after a battle can be used to capture all the enemies under 10% health units... only units would attack the 10% units till they were dead not leave them crippled :(
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Snipawolf
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Post by Snipawolf »

Or just have a unit run around and capture them,..
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1v0ry_k1ng
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Post by 1v0ry_k1ng »

is there a capture unit?
esteroth12
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Post by esteroth12 »

heh... you could do some pretty cool things, esp. with a krog, white base/gaw, and pretty much anytihng else that big

when they are flea-sized, its going to be pretty hard to make it obvious that the unit is doing anything other than dying...
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KDR_11k
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Post by KDR_11k »

Final Frontier has ships that lose parts as their damage gets greater.
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rattle
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Post by rattle »

My thopter randomly loses a gun while getting damaged (and the weapon locks up as well) and the rocketlauncher on it when below 25% of health. It's really easy.
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