Yes, everything is welded now...but that is easier to solveArgh wrote:Ok, tested it.
On the On the other hand... it totally borked the Lord, which was very deliberately un-welded to create razor-sharp edges. And having tested things, it appears that models that mix unwelded sections with welded sections end up 100% welded, too... which makes certain types of shapes come out very rounded-feeling even when I'd prefer otherwise![]()

If you want sharp edges you can explode/separate/cut n paste them to new object... :) THe cost is just add one or two more object hierarchies...