Comunity Losses in Total through SC

Comunity Losses in Total through SC

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Moderator: Moderators

Will you leave Spring when Surpreme Comander arrives ?

Yes. For sure
4
6%
50%-50% Undecided (Also depends on how good SC will be)
18
27%
No. Will stay no matter what.
38
58%
Will stay for SM.
6
9%
 
Total votes: 66

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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Comunity Losses in Total through SC

Post by PicassoCT »

Expected Bodycount for the Spring Comunity with Supreme Comander.
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Foxomaniac
Posts: 691
Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

I shall stayeth no mattah whut.
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

This is why I'm never allowed anywhere near modship

Post by Guessmyname »

I demand a moderator tamper with the poll, to imply that everyone will leave and thus cause a mass panic!
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Glad to se another Springer Stand his ground.

So six Survivers sit & say what are we going to play?

EE, AA, NB or XTA? That will be tough discussions
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Spring 1944, Forgotten Chronicles, Dune mod.. When they are released :wink:
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

For me, it will all depend on the state of the Spring community and mod at the time of SUPCOM's release, as well as SUPCOM's quality and how easy it is to mod it. If, by then, Spring is barren, and SUPCOM delivers excellent modability, I will more than likely "switch over". But if Spring proves more flexible than SUPCOM and the Spring community remains as large as it is I'll stay.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

I am staying for at least a year and a half..

SpikedHelmet, you know OSRTS? Or about the Spring rewrite?

I wanna see both of those..
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

Spring/OSRTS > Supcom.

'nuff said.
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Candleman
Posts: 433
Joined: 08 Sep 2005, 07:30

Post by Candleman »

I'm afraid I may judge SC too harshly based on my Spring experiences. Is it too much to ask to make it's ground deformable?
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

This game got me back into RTS as a genre. It remains all I want, and more.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

That depends if SC multiplayer works on dial up...
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

probably will stop posting (cept one LOL I HAVE SUPCOM AND ITS SO AWESOME I HAVEN'T SLEPT IN 4 DAYS post) when i get teh beta
which i btw get before you all because prepare is a fucking LEGEND
Hellspawn
Posts: 392
Joined: 24 Feb 2006, 11:54

Post by Hellspawn »

I'll probably stay, I always put gameplay before graphic and to many of new games already dissapointed me, most of them go for graphic instead of gameplay. But we will see.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Same answer as Spiked.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

If everyone was like you it only needs one sane person to move over to SupCom to trigger a domino like effect 8)
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

If everyone is so worried about spring users deserting us for supcom, why advertise it with poll after poll after poll and discussion everywhere in the forums?

Besides people cna play 2 games.....
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Lindir The Green
Posts: 815
Joined: 04 May 2005, 15:09

Post by Lindir The Green »

^ Indeed.

I'll probably play Supcom as much as possible for a while, but I'll keep checking the Spring forums and eventually when Supcom gets old (as it will eventually) I'll go back to playing Spring, where there's always something new.
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

We may lose a few players, but that won't slow down development I think. Development is independent of cool games out there. AFAIK developers hardly play spring anyway compared to the actual players (I have only 3000 minutes of play time for example).

I think if development continues, the whole thing will gain more players eventually anyway.
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

From my experience these kinds of projects never really die until the development stagnates. As much as we like to pretend we are a huge popular community and our players are so important the project will live on even if playing basically stops all together after the sup comm release. Spring has the marked advantage over supcom that our developers can keep working on it or variation projects indefinitely because our goal is not to make money, it's just simply to make the best game possible.

At some point in sup comm's future spring catches up with the engine quality due to hardware advances and engine tricks we probably steal right from sup comm, and at the same time it's becoming increasingly infeasible for sup com devs to financially maintain the engine, so it comes back to a point of the same thing that happened with TA, there's no commercial engine our there that is quite as interesting as what the spring guys were doing for free, and then people will come back.

This time around we even have the advantage that the next gen spring engine started development before the title it will be largely competing with, compared to old spring which started development significantly after TA.

[edit]I'm quickly becoming a creature of the OSRTS development push so I'm not going anywhere for a commercial engine any time soon. The game industry as a whole I find largely distasteful at this point in time.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

The only games, 'cept SupCom maybe that I will get are for the Wii, which comes out in just under a month..

If my computer ever gets an upgrade, or my dad goes out to buy one, I will play some oblivion, hah

Otherwise, I am going to stay, indefinately...
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