What resolution do you play Spring at? - Page 2

What resolution do you play Spring at?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

What res do you play at?

640x480
0
No votes
800x600
7
4%
1024x768
48
31%
1280x800
5
3%
1280x960
5
3%
1280x1024
51
33%
1600x1200
19
12%
Higher
6
4%
Other (specify or die)
15
10%
 
Total votes: 156

User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

I understand that, but the question is, why? Computer LCDs are the only thing in the universe that uses that aspect ratio.
esteroth12
Posts: 501
Joined: 18 May 2006, 21:19

Post by esteroth12 »

I have a 4-6 year old CRT runnign 1280x1024...

and my bro's LCD uses 1024x768 :P
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Post by Pxtl »

Notice: the plurality of players play at 1024x768. Which means that a lot of people are seeing the same GUI I'm seeing with the damned illegible buttons. That sucks.
Hunter0000
Posts: 197
Joined: 04 Nov 2004, 00:33

Post by Hunter0000 »

No love for good ole' 16x12?



*crys*
User avatar
Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

Hunter0000 wrote:No love for good ole' 16x12?



*crys*
Problem is that a lot of budget monitors don't support that res.

I'm running at 1280x1024 btw

I think i actually have come to prefer the whole 5:4 aspect ratio over the 4:3 these days.
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Zenka wrote: On TFT's the higest resolution is also the amount of crystal cells it holds. You *must* use it's native resolution or have some pixels be rendered with 2 cells and some with 1, resolving in an unequliaised view.
Not tota;ly correct.. most modern TFT's upsample the image in much the same way photoshop will scale up an image, and so doom (which will only run at 1600 x 1200 due top being craply writen) will look great on my 1920 x 1200

aGorm
User avatar
Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

aGorm wrote:Not tota;ly correct.. most modern TFT's upsample the image in much the same way photoshop will scale up an image, and so doom (which will only run at 1600 x 1200 due top being craply writen) will look great on my 1920 x 1200

aGorm
Well, indeed it doesn't look crappy. Fortunatly ;)
It is just an attempt of an explanation why most people run 1280*1024 insetad of 1280*960.
And TFT is indeed the only thing in the galaxy that uses that weird aspect ratio. Therefore it is important.
IMSabbel
Posts: 747
Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

Caydr wrote:Yeah, this is for ingame resolution, not just desktop resolution.

This is unfortunate. It seems the majority is split between 1024x768 and 1280x1024, which use different aspect ratios, messing everything up.

I'm still trying to figure out why 1280x1024 became the standard rather than 1280x960. The 64 extra pixels are nice, but why? :S 1280x1024 is a weird bastardization that just appeared out of nowhere for no apparent reason. It's... I think 5:4, while the standard is 4:3.
Its an artefact from the 80s, when having 2^10 lines made it much easier to deal with.

And of COURSE people with 17" or 19" should use a 5:4 aspect ratio ingame, as thats what their monitors physically have. Using a 4:3 resolution would provide quite a bit of distortion.

IMHO, this shouldnt really be a problem. Spring will (hopefully, if i read the SVN log right) include support for non 4:3 aspect ratio in the next version. I mean, if TA could do it in 1997, there is no reason why a game today should squish the content just because the user runs as 16:10 or 5:4.
User avatar
FireCrack
Posts: 676
Joined: 19 Jul 2005, 09:33

Post by FireCrack »

Caydr wrote:I understand that, but the question is, why? Computer LCDs are the only thing in the universe that uses that aspect ratio.
becasue LCD pixels are square, wheras CRT pixels are rectangular...
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Oooohh.... I see. That makes more sense.
bamb
Posts: 350
Joined: 04 Apr 2006, 14:20

Post by bamb »

I play with 1280x1024. My computer sucks but it's a pathfinding and map texture memory problem so resolution doesn't affect it, it's no faster with 1024x768. I've turned all the effects down. (Plus changed the font luxi.ttf to a readable one!)
User avatar
Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

1280x960 on a 14 year old monitor


8)
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Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

Ishach wrote:1280x960 on a 14 year old monitor


8)
Thats damn good, i've had a lot of bad luck with monitors. The one I have now has lasted the longest (3) years.

Other than that, most of my monitors only last for about 9mos - 18mos, then they crap out. I was pissed too, cause i had a really nice 19" CRT from NEC, and i figured it would last me for a lifetime (or at least my computer's lifetime). But the joke was one me as it only lasted 11months. Fuck u NEC, Fuck U.
User avatar
Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

I bought it second hand so I dont know if it still counts :(


Its started to make this horrible buzzing sound, i thiink any day now its going to explode in my face
:|
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

I don't know why but I got addicted to degauss my CRT every 5 to 30 minutes... my old Samsung SyncMaster 750p (caution: surreptitious advertising!) had some funny flashing effects in one corner because of that.
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

what does degaussing do anyways
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Degaussing doesn't do a heck of a lot. It's intended to help eliminate color distortion caused by things like magnets, etc. Yeah, don't get an unshielded magnet near your CRT, btw...

To do a proper degaussing, you need a degaussing coil. It's basically a giant electromagnetic coil that you plug into the wall and move around your monitor for a couple of seconds. I don't think you can buy them.
But the joke was one me as it only lasted 11months.
New or used? If it's new they are guaranteed to work for some period of time, probably at least a year but I'd guess 2-3. NEC is the king of monitors, from what I understand.
User avatar
Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

Caydr wrote:
But the joke was one me as it only lasted 11months.
New or used? If it's new they are guaranteed to work for some period of time, probably at least a year but I'd guess 2-3. NEC is the king of monitors, from what I understand.
I bought it brand New, for $350. Fuck u NEC, FUCK U.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

rattle wrote:I don't know why but I got addicted to degauss my CRT every 5 to 30 minutes...
I thought only stoned people (and me) did that :P
esteroth12
Posts: 501
Joined: 18 May 2006, 21:19

Post by esteroth12 »

lol, its funny because in a computer lab at my school, whenever you turn off a moniter than back on, it automatically degausses. when it does so, every moniter in the room flickers!
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