Search found 22 matches
- 29 Sep 2005, 19:56
- Forum: Help & Bugs
- Topic: "Battle Screen" window doesn't show up.
- Replies: 5
- Views: 1139
- 29 Sep 2005, 15:34
- Forum: Game Development
- Topic: Matrix Mod
- Replies: 49
- Views: 9183
- 29 Sep 2005, 14:00
- Forum: Art & Modelling
- Topic: TA:WD fans needed to make screenshots.
- Replies: 21
- Views: 5639
- 29 Sep 2005, 04:46
- Forum: Help & Bugs
- Topic: "Battle Screen" window doesn't show up.
- Replies: 5
- Views: 1139
- 28 Sep 2005, 11:04
- Forum: Help & Bugs
- Topic: "Battle Screen" window doesn't show up.
- Replies: 5
- Views: 1139
"Battle Screen" window doesn't show up.
Well, i looked on the forum and couldn't find anything like that, If i missed it, sorry. So, my problem is pretty simple : When i'm in the client, If I click on Help, Options, or replays, it works, but If i click on battle screen, it doesn't, the main windows isn't the main task anymore, but the bat...
- 27 Sep 2005, 23:10
- Forum: Game Development
- Topic: mod idea !
- Replies: 17
- Views: 3420
except goliaths don't make the game lag. I just don't think people would build hundreds of these, since they're 10 time slower to build, there would be 10 times less of them no matter what. But if you don't like it, forget about it, I don't care that was just an idea, i'll just do like everybody els...
- 27 Sep 2005, 22:26
- Forum: Game Development
- Topic: mod idea !
- Replies: 17
- Views: 3420
Well, if you want to stop the lag due to hundreds of lev1 construction planes, just add a plane that helps to build like 10 times faster, costs 10 times more energy and 2 times more metal and with 2 times more life too or something like that. That won't change the gameplay as much as a mod forbiddin...
- 27 Sep 2005, 08:40
- Forum: Off Topic Discussion
- Topic: Total Annihilation 8 years now.
- Replies: 11
- Views: 2097
Yeah, but if TA was the korean phenomena, none of us would be good enough to last more than 15 mins against the average korean player :wink: And com rush would become the most used strategy I bet, and you would always have 3 or 4 scouts harassing your base, and they would have a krogoth before you g...
- 17 Sep 2005, 17:59
- Forum: Game Development
- Topic: How to add races
- Replies: 27
- Views: 4093
- 17 Sep 2005, 09:52
- Forum: Game Development
- Topic: How to add races
- Replies: 27
- Views: 4093
- 12 Sep 2005, 14:08
- Forum: Engine
- Topic: Feature Request (Game Stats)
- Replies: 7
- Views: 1305
- 12 Sep 2005, 11:50
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 174617
That mod is amazing. Talking about adding minimal transport capability to some units, I think the hind should have some, after all, it's an attack / transport helicopter. Also, could you possibly add the B1-B to the existing bombers ? I think I remember a cool TU-22 torpedo bomber for TA, was it fro...
- 09 Sep 2005, 05:25
- Forum: News
- Topic: Help wanted
- Replies: 97
- Views: 39115
- 08 Sep 2005, 21:10
- Forum: Game Development
- Topic: World Domintation FTW!
- Replies: 12
- Views: 2494
- 08 Sep 2005, 01:05
- Forum: Game Development
- Topic: Modeling problems
- Replies: 8
- Views: 1378
- 07 Sep 2005, 18:54
- Forum: Game Development
- Topic: CVS build now supports 16 weapons per unit...
- Replies: 22
- Views: 3435
- 07 Sep 2005, 17:45
- Forum: News
- Topic: Help wanted
- Replies: 97
- Views: 39115
My turn to try to translate ;) sinclaire said : ankh je te remerci je fait de mon mieu et je vous est promis un krogoth hight polis alor vous l'aurai le seul probleme c'est que le placement des textures est difficile et qu'il aurrai etait interr├â┬®ssant de cr├â┬®├â┬® un logiciel spescifique pour te...
- 05 Sep 2005, 20:24
- Forum: News
- Topic: Help wanted
- Replies: 97
- Views: 39115
- 05 Sep 2005, 04:19
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 70479
- 02 Sep 2005, 20:00
- Forum: Engine
- Topic: Scripting updates
- Replies: 55
- Views: 5660