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by shadow-king
07 Jun 2010, 12:22
Forum: Art & Modelling
Topic: Textures not being recognized
Replies: 18
Views: 2322

Re: Textures not being recognized

well i still have problems, but i think its cause i have to many textures. but in any case thanks so much for all the help ^_^
by shadow-king
07 Jun 2010, 12:12
Forum: Game Development
Topic: Cannot find unittype...
Replies: 3
Views: 574

Re: Cannot find unittype...

Pressure Line wrote:something may be missing, or you may have made a typo in the unitdef or something like that.

you were correct. i was missing a file. thanks so much ^_^ :mrgreen:
by shadow-king
07 Jun 2010, 10:43
Forum: Art & Modelling
Topic: Textures not being recognized
Replies: 18
Views: 2322

Re: Textures not being recognized

Beherith: No need for screenshot. The description was very clear: It looks like that: http://zwzsg.hosted.luckz.de/img/spring/talon_commander_close.jpg The cause of the bug is that it misses the textures. That we said to you already. What you weren't said, is that Spring cannot read .gaf files, you...
by shadow-king
07 Jun 2010, 09:01
Forum: Art & Modelling
Topic: Textures not being recognized
Replies: 18
Views: 2322

Re: Textures not being recognized

do you get lines in the infolog like this: [ 1132] /give inf_arifle [ 1133] Unknown texture explauncher00 [ 1133] Unknown texture explauncher00 [ 1133] Giving 1 inf_arifle to team 1 although i think its probably an issue with your video card/drivers, take a peek at this thread . yeah unknown texter...
by shadow-king
07 Jun 2010, 06:35
Forum: Art & Modelling
Topic: Textures not being recognized
Replies: 18
Views: 2322

Re: Textures not being recognized

Pressure Line wrote:remember that your 3do textures go in $modname/unittextures/tatex/ not straight in /unittextures/

sadly i have tried this and still get the same results.
by shadow-king
07 Jun 2010, 06:29
Forum: Game Development
Topic: Cannot find unittype...
Replies: 3
Views: 574

Cannot find unittype...

so i added my own units to XTA, and they worked fine, but now with the updated sprong they dont show up. i tried to have one start as a commander, but it crashed and said cannot find unittype (my units name) i have been trying to find answers here but all i can find is things from like 2005-2006 abo...
by shadow-king
06 Jun 2010, 13:39
Forum: Art & Modelling
Topic: Textures not being recognized
Replies: 18
Views: 2322

Re: Textures not being recognized

hm ill take a look.

help or no, thanks for tryin ^_^ :mrgreen:
by shadow-king
06 Jun 2010, 13:27
Forum: Art & Modelling
Topic: Textures not being recognized
Replies: 18
Views: 2322

Textures not being recognized

i have a textureing problem, were instead of a custom unit being textured, it has ALL the textures on it in TINY squares. i am useing the 3d0 builder for spring, and the units i make show up and they work fine but the textures are all wrong. i just cant figure it out. what do i need to do to get the...
by shadow-king
05 Jun 2010, 21:28
Forum: Art & Modelling
Topic: Texture pack?
Replies: 2
Views: 883

Re: Texture pack?

thank you SO much ^_^
by shadow-king
05 Jun 2010, 12:13
Forum: Art & Modelling
Topic: Texture pack?
Replies: 2
Views: 883

Texture pack?

can someone upload a texture pack for BA (balanced annihilation). i have been trying to get textures to work and have yet to make it happen. so i was wondering if someone could upload a zip or something that has compatible textures in it.

thanks :mrgreen:
by shadow-king
27 Jun 2009, 20:26
Forum: Help & Bugs
Topic: crash just as it trys "Reading tile map"
Replies: 11
Views: 974

Re: crash just as it trys "Reading tile map"

If you cannot find a newer driver that will update your GL version to 1.3, I believe there is no point in trying other mods, You can see the GL version in the infolog: [ 0] SDL: 1.2.10 [ 0] GL: 1.2 [ 0] GL: S3 Graphics [ 0] GL: VIA/S3G UniChrome Pro IGP/MMX/SSE I think we should add a GL_version ch...
by shadow-king
27 Jun 2009, 11:58
Forum: Help & Bugs
Topic: crash just as it trys "Reading tile map"
Replies: 11
Views: 974

Re: crash just as it trys "Reading tile map"

Pressure Line wrote:its actually probably the next step thats crashing you, 'Creating projectile texture'

have you tried other mods? it could just be that version of XTA thats giving you trouble.

no i have not tried any other mods. should i try to re-download XTA?
by shadow-king
27 Jun 2009, 04:22
Forum: Help & Bugs
Topic: crash just as it trys "Reading tile map"
Replies: 11
Views: 974

Re: crash just as it trys "Reading tile map"

ok so i got 1.2 and still crashes. here is the new infolog thing. LogOutput initialized. Spring 0.79.1.2 (0.79.1.2-0-gbb45722{@}-cmake-tdm) Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound Enabled log subsystems: Sound Enable or disable log subsystems ...
by shadow-king
26 Jun 2009, 22:23
Forum: Help & Bugs
Topic: crash just as it trys "Reading tile map"
Replies: 11
Views: 974

Re: crash just as it trys "Reading tile map"

Post the contents of infolog.txt from the spring dir after a crash. LogOutput initialized. Spring 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm) Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound Enabled log subsystems: Sound Enable or disable log subsyste...
by shadow-king
26 Jun 2009, 13:43
Forum: Help & Bugs
Topic: crash just as it trys "Reading tile map"
Replies: 11
Views: 974

crash just as it trys "Reading tile map"

ok so my problem is, i downloaded spring, and XTA and i cant play it. the spring engine crashes every time. ill have the options of what mods to play, i select XTA, then it asks what AI i select commanders, then it asks what map and i select Tropical. it starts loading, and it says it is loading tex...

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