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by oliveoil
25 Aug 2009, 22:13
Forum: Engine
Topic: SM3
Replies: 211
Views: 50085

Re: SM3

Hi, I know of one more shadows issue I was even trying to chase down for some time. From certain camera angles the terrain shadows are ridiculously off (for instance spanning half of a map). Try to scroll out and mess with the angle a bit. For a couple of weeks now I have been (and will be) without ...
by oliveoil
30 Jul 2009, 13:48
Forum: Engine
Topic: Let's fix Shadows.
Replies: 20
Views: 2145

Re: Let's fix Shadows.

Hi Argh,

How exactly are unit and feature shadows broken? Is there o mantis or, better yet, screenshots?

I'm seeing some terrain shadow oddities with SM3, but that's not what you are talking about, is it?
by oliveoil
27 Jul 2009, 15:15
Forum: Engine
Topic: SM3
Replies: 211
Views: 50085

Re: SM3

On my computer (with ubuntu, 9600gt and restricted nvidia drivers) SM3 has been reliably crashing since couple of weeks ago. I made a small patch here: http://github.com/oliveoil/spring/commit/1c72fc50a16cfe19d2f64d23ba84d0bb350f89e1 Can someone with access push this upstream please? I know about on...
by oliveoil
02 Jul 2009, 09:58
Forum: Engine
Topic: Development guidelines
Replies: 37
Views: 12393

Re: Development guidelines

No need to quarrel, please. I am going to work on SM3 and see what I can do for it. For anyone else new and interested, there is a thread about SM3 going on now: http://springrts.com/phpbb/viewtopic.php?f=12&t=19309&start=40 I welcome any suggestion what to start on -- e.g. issues that are n...
by oliveoil
01 Jul 2009, 15:15
Forum: Engine
Topic: Development guidelines
Replies: 37
Views: 12393

Re: Development guidelines

Hi,

I'd like to take up work on SM3. If anyone has a better idea however (e.g. if there's someone who is already doing that, other things with higher priority) please PM me.

Thanks!
by oliveoil
26 Jun 2009, 10:27
Forum: Zero-K
Topic: the ca-sandbox mod
Replies: 5
Views: 1193

Re: the ca-sandbox mod

That's neat. I updated the wiki
http://springrts.com/wiki/Mod_file_structure

so other newbie developers won't have to ask again.
by oliveoil
24 Jun 2009, 22:03
Forum: Zero-K
Topic: the ca-sandbox mod
Replies: 5
Views: 1193

Re: the ca-sandbox mod

Thank you quantum, I get it now.
by oliveoil
24 Jun 2009, 21:05
Forum: Zero-K
Topic: the ca-sandbox mod
Replies: 5
Views: 1193

the ca-sandbox mod

Hi, I'm new to both spring and CA. I was playing around with CA a bit today and I can't get the ca-sandbox mod working (checked out from SVN, revision 5040, built using the root Makefile). When the game starts loading spring aborts complaining about a missing cursor. I downloaded OTA content and sav...
by oliveoil
22 Jun 2009, 06:35
Forum: Balanced Annihilation
Topic: BA's sources
Replies: 4
Views: 1035

Re: BA's sources

Thanks for all the replies. It's clear now!
by oliveoil
20 Jun 2009, 23:17
Forum: Balanced Annihilation
Topic: BA's sources
Replies: 4
Views: 1035

BA's sources

Hi,

is Balanced Annihilation also open source (like the spring engine) and where can the sources be found?

The wiki (http://springrts.com/wiki/Balanced_Annihilation) didn't give me any clues..

thanks;-)

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