Search found 11 matches
- 20 Aug 2010, 19:32
- Forum: Help & Bugs
- Topic: The great Moore desync
- Replies: 4
- Views: 1597
Re: The great Moore desync
No idea when the bug occurs, but it occurs on my front, I encountered it myself. It's just a screenfull.
- 15 Aug 2010, 21:09
- Forum: Help & Bugs
- Topic: Water anim flashing up in 1/4th of the screen
- Replies: 0
- Views: 362
Water anim flashing up in 1/4th of the screen
I think it moves, it's quite hard to tell because it's so short. My usual basic water doesn't move...
I can reproduce it by zooming in and out and having luck, low fps seem to help.
I can reproduce it by zooming in and out and having luck, low fps seem to help.
- 15 Aug 2010, 20:54
- Forum: Help & Bugs
- Topic: Dragons Teeth not rendering
- Replies: 11
- Views: 2179
Re: Dragons Teeth not rendering
It's a bug, otherwise they wouldn't show up when zoomed out (its +- about the same as my rendering distance, but not exactly)
- 15 Aug 2010, 03:49
- Forum: Help & Bugs
- Topic: The great Moore desync
- Replies: 4
- Views: 1597
The great Moore desync
Features include desync, defunct area reclaim, and someone crashed, too.
http://ifile.it/udoy8gx/20100815_030338 ... 0.82.3.sdf
...let me prod the others to paste their stuff.
http://ifile.it/udoy8gx/20100815_030338 ... 0.82.3.sdf
...let me prod the others to paste their stuff.
- 15 Jan 2009, 08:32
- Forum: News
- Topic: Spring 0.78.1.1 is out
- Replies: 90
- Views: 25446
Re: Spring 0.78.1.1 is out
What about splitting the versioning scheme into two parts, the first one being the sync version and the rest non-sync bumps?
- 21 Sep 2008, 05:40
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112911
Re: Springie the AutoHost
I'd like to see three things: 1) Information about the current vote going on, that is, have !vote without options display "no poll", "poll: kick ABC?", "poll: map: Tabula V2" etc and also mention it while giving vote status 2) Always display the issuer of a command to a...
- 13 Sep 2008, 01:59
- Forum: Game Development
- Topic: FSF stance on GPL issues.
- Replies: 239
- Views: 25521
Re: FSF stance on GPL issues.
I read up to the first page of page 6, got annoyed and into ranting mood. IMHO, and I was very, very surprised a few years ago when I found out that the FSF doesn't share my view, linking in any way does not constitute creating a derived work. In fact, it cannot, as any publicly available (and that'...
- 10 Sep 2008, 06:41
- Forum: Help & Bugs
- Topic: Custom formations / dualscreen / strange unit destinations
- Replies: 3
- Views: 608
Re: Unit destinations
...but the widget version isn't the problem, this (still) is. I now have 2.2 up and running, with the minimap on the right screen.
- 08 Sep 2008, 03:11
- Forum: General Discussion
- Topic: New players, please join #newbies
- Replies: 43
- Views: 13954
Re: New players, please join #newbies
All I see is enter and leave messages. That is, we need a better signal to noise ratio.
- 05 Sep 2008, 18:05
- Forum: Help & Bugs
- Topic: Custom formations / dualscreen / strange unit destinations
- Replies: 3
- Views: 608
Re: Unit destinations
Disabling it works perfect, thx.
- 05 Sep 2008, 16:36
- Forum: Help & Bugs
- Topic: Custom formations / dualscreen / strange unit destinations
- Replies: 3
- Views: 608
Custom formations / dualscreen / strange unit destinations
Am I the only one whose units are occasionally send to the other side of the map than I send them to? It seems to solely depend on unit position and chosen target. Wide plains don't seem to be affected.
I'm using 0.76b1, self-compiled for linux64.
I'm using 0.76b1, self-compiled for linux64.