So I need to learn to script, how texture, how to model to a greater degree....hmm what else? lolrattle wrote:You should try to pick some of the missing skills up so you don't have to depend on others to get shit done properly.
Search found 24 matches
- 30 Aug 2008, 22:53
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
- 30 Aug 2008, 20:38
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
I'm sure they mean well....or at least I hope they do lol123vtemp wrote:lol what a lovely "welcome to spring" for ErIpMav
- 29 Aug 2008, 22:52
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
What about this. The Master (Commander Unit) >builds dalek factory >builds CyberController >builds Sontarion Command Dalek factory >Davros (Tech 1 construction vehicle) >Dalek (Like a tank) >Heavy Wepon Dalek (Artillery) Cyber Controller >CyberLeader (Tech 1 construction kbot) >Cyberman (Infentry) S...
- 29 Aug 2008, 12:21
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Except in dr.who 4 daleks waltz into a room full of cyber men shooting at them and destroy them taking no damage of any kind. Yeah I was thinking about that problem, maybe instead of in the time war set before the Series. THe mod could be based on a second time war in the future. Where the cybermen...
- 28 Aug 2008, 20:54
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Awesomercdraco wrote:Winrar opens mod files

Thanks for that, will help me learn.
IS there a way to reverse egineer (so to speak) the models found within a mod (3do files) so I can open them in 3DS Max 2008?
- 28 Aug 2008, 14:15
- Forum: Game Development
- Topic: Doctor Who MOD Ideas, thoughts and opinions
- Replies: 6
- Views: 1229
Re: Doctor Who MOD Ideas, thoughts and opinions
What, you're trying to be an idea man but you don't even have more than a very vague idea? The problem is that everyone has ideas, especially the people in a position to implement them. Noone needs ideas like "it would be cool to make a mod about X" because they probably thought about tha...
- 28 Aug 2008, 12:16
- Forum: Game Development
- Topic: Doctor Who MOD Ideas, thoughts and opinions
- Replies: 6
- Views: 1229
Doctor Who MOD Ideas, thoughts and opinions
I was asked to move my original thread http://spring.clan-sy.com/phpbb/viewtop ... &sk=t&sd=a
To here. Please read the original thread then post thoughts and opinions etc thanks
To here. Please read the original thread then post thoughts and opinions etc thanks

- 28 Aug 2008, 10:59
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Hey guys, just thinking about what races to include.
Is it possible to include more that two races?
If so do you think that its a good idea
Thanks
Is it possible to include more that two races?
If so do you think that its a good idea
Thanks
- 26 Aug 2008, 14:31
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Thanks for all the posts guys 

- 26 Aug 2008, 13:20
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
A mod in the making
Yeah that looks gooddaan 79 wrote:I tried the first one it looked more like minesweep.
http://daleks.adambullock.com/models/models.html
This could be something but might need poly strip

- 25 Aug 2008, 22:26
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Thanks for that, I have dial up so I can't open any of those games

- 25 Aug 2008, 21:44
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
I guess before I can start making some models I need to know when to base this mod.
I was thinking it might be cool to set it during the time of the time wars, this way we could make some interesting Doctor Whoish content
I await your thoughts on that, thanks
I was thinking it might be cool to set it during the time of the time wars, this way we could make some interesting Doctor Whoish content

I await your thoughts on that, thanks

- 25 Aug 2008, 21:30
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
I don't have much to show. As I said I am a basic modeler. I hope to gain experience with this project.Hoi wrote:Argh makes mods, could you show some of your work? so I can give suggestions, ect.
I'm surprised no one has made a doctor who mod yet.
- 25 Aug 2008, 20:29
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
So what do you do? Are you a moddler or scripter or what?Argh wrote:Er... don't take it really hard. Just get some content made, then come back when you have something to show people.
And thanks for your help with the format problem
- 25 Aug 2008, 19:31
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
I guess not then 

- 25 Aug 2008, 02:59
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Could you possible help?rattle wrote:Yeah KDR, here's your chance to make yourself useful for once!!
- 25 Aug 2008, 00:25
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Yeah I know....maybe you can helpKDR_11k wrote:With those vacancies it looks like your role is "idea man". Considerign that design document you don't seem very experienced at that either.

- 25 Aug 2008, 00:21
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Oh well. At least people are replying in this forum
Thanks guys.
So where can I find these people??

Thanks guys.
So where can I find these people??
- 24 Aug 2008, 23:48
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Not really a request as I will be working on this myself as well. More or a project proposalrattle wrote:fixedA new Mod request is born!

- 24 Aug 2008, 23:34
- Forum: Art & Modelling
- Topic: A new Mod is born! Also help with 3ds max 2008
- Replies: 57
- Views: 10460
Re: A new Mod is born! Also help with 3ds max 2008
Haha. Since spring is open source they wont get payed very much anyway. Will they? Yes, it's quite legal to sell a game made with Spring. Nobody has, yet, but that's simply because nobody's made a game worth selling that's entirely legal. And what pktm's trying to tell you, albeit a little rudely, ...