To here. Please read the original thread then post thoughts and opinions etc thanks

Moderator: Moderators
KDR_11k wrote:What, you're trying to be an idea man but you don't even have more than a very vague idea?
The problem is that everyone has ideas, especially the people in a position to implement them. Noone needs ideas like "it would be cool to make a mod about X" because they probably thought about that themselves already. An idea is only useful if it is specific, e.g. "I want to make a mod about X where you do Y, Z and A using B, C and D with the followibng mechanics involved:". Your idea shouldn't just cover the sides and time period it's in but also the specific units, the resource system, the various gameplay mechanics, etc. The theme is the least important part of a mod, you can practically slap one on later. Whether you call your tanks M1A2, T80 or Daleks doesn't make one bit of a difference, what matters is how they are built, how they move, how they attack, etc.