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by werdo
30 Jan 2013, 00:30
Forum: Help & Bugs
Topic: Spring 0fps at start of game, no luaui, no add-ons.....
Replies: 6
Views: 1351

Re: Spring 0fps at start of game, no luaui, no add-ons.....

oki dokie, I thought as much, but I get the exact same response not using mt...zero-k works fine though, when used through the zero-k client that shouldnt be effecting it though :/
by werdo
30 Jan 2013, 00:18
Forum: Help & Bugs
Topic: Spring 0fps at start of game, no luaui, no add-ons.....
Replies: 6
Views: 1351

Re: Spring 0fps at start of game, no luaui, no add-ons.....

yeah even if I re-start/re-install, still geting 0 fps :( it takes about a min for 2 seconds to pass haha. I have Kernal Errors, what are they, I presume its somthing to do with the cpu?
by werdo
29 Jan 2013, 04:28
Forum: Help & Bugs
Topic: Spring 0fps at start of game, no luaui, no add-ons.....
Replies: 6
Views: 1351

Spring 0fps at start of game, no luaui, no add-ons.....

for years I've played spring fine till today on BA 7.72, it loads up as usual (zero k works fine btw) and once the map has appeared I go into slow world, sound and visuals go into lagland in sync and I get errors coming up. I've changed springsettings as advised and followed every viable instruction...
by werdo
21 Feb 2010, 18:24
Forum: Sound Effects & Music
Topic: Recording/Editing Software
Replies: 10
Views: 3249

Re: Recording/Editing Software

I have a full proffesional recording studio in my home, I use ableton live 8, Logic Pro 8 and Pro Tools, Id advise ableton to anyone who wants to get into sound creation and manipulation. I have a 10k Rig a 32 channel mixing desk and a 15k power amp. this is what I use now and Its amazing.
by werdo
11 Feb 2010, 22:08
Forum: XTA
Topic: lol its on youtube
Replies: 32
Views: 4474

Re: lol its on youtube

lmfao
by werdo
27 Jul 2009, 12:10
Forum: XTA
Topic: XTA Soundtrack
Replies: 9
Views: 1914

Re: XTA Soundtrack

would they both play together though?
as in one computer uses the music one and another not, would they work together?
by werdo
27 Jul 2009, 11:58
Forum: XTA
Topic: XTA Soundtrack
Replies: 9
Views: 1914

Re: XTA Soundtrack

yooodles yoodles yoodles, I'd rather do the music for xta rather than general spring, firstly because its my fav mod and ive played it for years. if you want electro I can do that easy, I have an idea on an electro scale of what id do, slower more ambient parts for the beggining, or when theres no b...
by werdo
25 Jul 2009, 06:54
Forum: General Discussion
Topic: Project 10 in 2010 Brainstorming
Replies: 73
Views: 8671

Re: Project 10 in 2010 Brainstorming

Make me an electro-indus soundtrack for KP. Or maybe one that would be 8 bit / retro gaming / demoscene. Whatever, just seeing how it looks should be enough to know how it should be soundtracked. Your challenge will be to make it so it accompagny nicely the current audio soundscape from massive uni...
by werdo
24 Jul 2009, 15:07
Forum: General Discussion
Topic: Project 10 in 2010 Brainstorming
Replies: 73
Views: 8671

Re: Project 10 in 2010 Brainstorming

We could even use the cash to commission some music for a Spring soundtrack
I have allready offered to write a spring soundtrack, all I need to know is what theme's will be used??
industrial?, orchestral?? etc..
why pay for something you can get free.
by werdo
15 Jul 2009, 05:31
Forum: Help & Bugs
Topic: [Troubleshooting] - Annoying FPS drop
Replies: 7
Views: 1120

Re: [Troubleshooting] - Annoying FPS drop

alasss i have a 6800 not quite as ghetto

:(
by werdo
12 Jul 2009, 18:40
Forum: Help & Bugs
Topic: [Troubleshooting] - Annoying FPS drop
Replies: 7
Views: 1120

Re: [Troubleshooting] - Annoying FPS drop

6800? I have the same problem, 50-60 max and mid game it drops to15
Could be over heating or somthing
I think the GPU has problems with rendering or loading textures, lower your particles or unit detail.
by werdo
11 Jul 2009, 11:27
Forum: Art & Modelling
Topic: Need UV help
Replies: 5
Views: 657

Re: Need UV help

manolo It Will NEVER HAPPEN (again...) Yes its for spring, I have decided to start making a use of myself for it as ive played it forever. I was thinking of it being a support unit, kinda like a WWII tank destroyer but with a bit more pace so that it can tail it if needs be, Its all practise tbh, I ...
by werdo
11 Jul 2009, 11:02
Forum: Art & Modelling
Topic: Need UV help
Replies: 5
Views: 657

Need UV help

Rightt I know that there are loads of tutorials on UV Mapping but there arent any advanced ones, theres loads I'd like to ask about say wings 3d but im prolly going to try and work it out myself, I have made this model and I am finding it very difficult to UV map it, can anyone give me help with thi...
by werdo
30 Jan 2009, 00:17
Forum: Sound Effects & Music
Topic: Music Development
Replies: 52
Views: 11175

Re: Music Development

Sorry, I think you misunderstood what I was saying. I wasn't judging the aesthetic quality, just saying that it's not a good fit for what I'm doing. I hope that another game picks up your work. reeeeet you could have just said that it doesnt fit your game??? lol and @ beherith, what I would want is...
by werdo
29 Jan 2009, 00:16
Forum: Sound Effects & Music
Topic: Music Development
Replies: 52
Views: 11175

Re: Music Development

Argh wrote:Wish they were more like the stuff I have in P.U.R.E., you guys are talented but it's just not an equivalent style. Been hard to find anybody who can actually do that kind of music consistently though.
@argh

you are utterly full of shit
how can you say that music isn't equivalent due to style?
by werdo
27 Jan 2009, 15:04
Forum: Sound Effects & Music
Topic: Music Development
Replies: 52
Views: 11175

Re: Music Development

imj not handing my music out to people, im handing it out to the mods etc, no one will be able to dl the track
by werdo
27 Jan 2009, 14:53
Forum: Sound Effects & Music
Topic: Music Development
Replies: 52
Views: 11175

Re: Music Development

no need to worry about what were gunna use anyhoo, I have all the equipment here so it can be ogg or whatever.....Who wants my musicc? when will there be a wiget for me to use and implement etc, who's gunna help me (cus i havnt a clue on how to create anything bar music, so coding etc isnt my strong...
by werdo
26 Jan 2009, 23:14
Forum: Sound Effects & Music
Topic: Music Development
Replies: 52
Views: 11175

Re: Music Development

we could have a high quality stream and a low quality stream, thus then no one can moan about too high/low quality, I would have though MP3 would be fine seen as its universally used etc, and prehaps AIF for higher bandwith streaming? because if you listen to a track with a lower bit rate come pared...
by werdo
23 Jan 2009, 18:01
Forum: Sound Effects & Music
Topic: Music Development
Replies: 52
Views: 11175

Re: Music Development

So do people actually want us to do this?
or not? :cry:

we've already got some music done
and were dealing with complaints from the 3rd of our group about pay, but Im telling him were to go for now aha
by werdo
21 Jan 2009, 23:17
Forum: Sound Effects & Music
Topic: Music Development
Replies: 52
Views: 11175

Re: Music Development

@ Argh 1. Spring is the over engine I guess, If a game wants to use It they can 2. we need a more advanced widget that would sense the mood of a battle, say with how much damage is being done at one time, or as units converge 3. We are the owners and creators of the music, all that is needed is that...

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