Search found 12 matches
- 09 Jan 2008, 14:35
- Forum: General Discussion
- Topic: Beginner AI?
- Replies: 23
- Views: 4460
Re: Beginner AI?
1 Ai as ally and 1 as enemy.
- 06 Jan 2008, 12:50
- Forum: General Discussion
- Topic: Arena Tournament
- Replies: 2
- Views: 562
Arena Tournament
Do you remember destruction derby, the arena mod? Do you think could be fun to add in spring an arena mod?. I explain what i mean with an example: 1) the player choose an arena map (a map where can play only a player, who start in the center) 2) The player choose also a mod like BA, or CA ecc. 3) Wh...
- 08 Oct 2007, 13:39
- Forum: Game Development
- Topic: cloakable Factory
- Replies: 15
- Views: 1533
Yes, I mean Cloaked, sorry for my english.
Yes, I mean Cloaked, sorry for my english.
- 08 Oct 2007, 11:55
- Forum: General Discussion
- Topic: Units Schedule
- Replies: 2
- Views: 705
Units Schedule
Usually, when a player start to play a mod, has to understand many things about it, and overall decide which units build. I think that creating a units schedule, that appear when the player are choosing the units to build, could help him to make it better. For example, if i'm searching a very fast a...
- 07 Oct 2007, 14:37
- Forum: Game Releases
- Topic: Balanced Annihilation V5.8
- Replies: 812
- Views: 108204
- 07 Oct 2007, 12:40
- Forum: Game Releases
- Topic: Balanced Annihilation V5.8
- Replies: 812
- Views: 108204
Stealth Factory
Playing BA, I made some considerations about stealth units. I think that making a stealth Factory (at T1 or T2 level), that produce only stealth units, and a stealth engineers, who can build stealth buildings, could be a way to make order about this category of units. Otherwise, I think that adding ...
- 07 Oct 2007, 12:36
- Forum: Game Development
- Topic: cloakable Factory
- Replies: 15
- Views: 1533
cloakable Factory
Playing BA, I made some considerations about cloakable units. I think that making a Factory (at T1 or T2 level), that produce only cloakable units, and a cloakable engineer, who can build cloakable buildings, could be a way to make order about this category of units. Otherwise, I think that adding m...
- 05 Oct 2007, 19:00
- Forum: Game Development
- Topic: Nowdays war
- Replies: 37
- Views: 4179
Nowdays war
Is there a mod where you can use the weapon that actually exists? F16, F117, Apache, Napalm, Atomic bombs, units with M-60, Jeep, Hummer, M1A1 Abrams ecc.?
I think it could be nice.
I think it could be nice.
- 24 Aug 2007, 14:15
- Forum: General Discussion
- Topic: Lost Players
- Replies: 18
- Views: 1829
Lost Players
Usually, during the battle, when a player (o more) leave or the connection is lost, the game is compromised, the teams have to re-organize the work and the strategy. Is possible to avoid this using the AI? I mean, when somebody go away, he can choose to give everything to another player or let the A...
- 22 Aug 2007, 15:47
- Forum: General Discussion
- Topic: Users Statistics
- Replies: 1
- Views: 631
Users Statistics
It's possible to have, in a lobby's area, the possibility to see some statistics about the accounts like:
- games played (win and loose)
- number of units killed
- time played
- average of units killed per game
- 10 top units builded
and any more you want...?
- games played (win and loose)
- number of units killed
- time played
- average of units killed per game
- 10 top units builded
and any more you want...?
- 21 Aug 2007, 19:12
- Forum: General Discussion
- Topic: Multi-screen War mode
- Replies: 12
- Views: 1885
Multi-screen War mode
I don't know if it's possible, but I try to say my idea. Add to Spring a War mode. What I mean? If a player start a War mode, that is a multy battle mode, he will play in many maps at the same time, against the others enemies. Energy and metal are connected, and the player can transport units from a...
- 21 Aug 2007, 17:59
- Forum: General Discussion
- Topic: Players comunications
- Replies: 57
- Views: 6688
Players comunications
Somebody think that it's possible to use a system like skype, or Open Wengo, that is open sources in order to talk with the others players during the battles?
Maybe modifing the source code of open wengo, in order to obtain a new tool developed only for Spring?
Maybe modifing the source code of open wengo, in order to obtain a new tool developed only for Spring?