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by mauritis
09 Jan 2008, 14:35
Forum: General Discussion
Topic: Beginner AI?
Replies: 23
Views: 4460

Re: Beginner AI?

1 Ai as ally and 1 as enemy.
by mauritis
06 Jan 2008, 12:50
Forum: General Discussion
Topic: Arena Tournament
Replies: 2
Views: 562

Arena Tournament

Do you remember destruction derby, the arena mod? Do you think could be fun to add in spring an arena mod?. I explain what i mean with an example: 1) the player choose an arena map (a map where can play only a player, who start in the center) 2) The player choose also a mod like BA, or CA ecc. 3) Wh...
by mauritis
08 Oct 2007, 13:39
Forum: Game Development
Topic: cloakable Factory
Replies: 15
Views: 1533

Yes, I mean Cloaked, sorry for my english.

Yes, I mean Cloaked, sorry for my english.
by mauritis
08 Oct 2007, 11:55
Forum: General Discussion
Topic: Units Schedule
Replies: 2
Views: 705

Units Schedule

Usually, when a player start to play a mod, has to understand many things about it, and overall decide which units build. I think that creating a units schedule, that appear when the player are choosing the units to build, could help him to make it better. For example, if i'm searching a very fast a...
by mauritis
07 Oct 2007, 14:37
Forum: Game Releases
Topic: Balanced Annihilation V5.8
Replies: 812
Views: 108204

I think so, i don't means really new units, but only the main old ones (but more expensive) with stealth mode, grouped in a specicic factory. The player can choose what build, but he knows the units.

Nothing really new.
by mauritis
07 Oct 2007, 12:40
Forum: Game Releases
Topic: Balanced Annihilation V5.8
Replies: 812
Views: 108204

Stealth Factory

Playing BA, I made some considerations about stealth units. I think that making a stealth Factory (at T1 or T2 level), that produce only stealth units, and a stealth engineers, who can build stealth buildings, could be a way to make order about this category of units. Otherwise, I think that adding ...
by mauritis
07 Oct 2007, 12:36
Forum: Game Development
Topic: cloakable Factory
Replies: 15
Views: 1533

cloakable Factory

Playing BA, I made some considerations about cloakable units. I think that making a Factory (at T1 or T2 level), that produce only cloakable units, and a cloakable engineer, who can build cloakable buildings, could be a way to make order about this category of units. Otherwise, I think that adding m...
by mauritis
05 Oct 2007, 19:00
Forum: Game Development
Topic: Nowdays war
Replies: 37
Views: 4179

Nowdays war

Is there a mod where you can use the weapon that actually exists? F16, F117, Apache, Napalm, Atomic bombs, units with M-60, Jeep, Hummer, M1A1 Abrams ecc.?

I think it could be nice.
by mauritis
24 Aug 2007, 14:15
Forum: General Discussion
Topic: Lost Players
Replies: 18
Views: 1829

Lost Players

Usually, during the battle, when a player (o more) leave or the connection is lost, the game is compromised, the teams have to re-organize the work and the strategy. Is possible to avoid this using the AI? I mean, when somebody go away, he can choose to give everything to another player or let the A...
by mauritis
22 Aug 2007, 15:47
Forum: General Discussion
Topic: Users Statistics
Replies: 1
Views: 631

Users Statistics

It's possible to have, in a lobby's area, the possibility to see some statistics about the accounts like:

- games played (win and loose)
- number of units killed
- time played
- average of units killed per game
- 10 top units builded

and any more you want...?
by mauritis
21 Aug 2007, 19:12
Forum: General Discussion
Topic: Multi-screen War mode
Replies: 12
Views: 1885

Multi-screen War mode

I don't know if it's possible, but I try to say my idea. Add to Spring a War mode. What I mean? If a player start a War mode, that is a multy battle mode, he will play in many maps at the same time, against the others enemies. Energy and metal are connected, and the player can transport units from a...
by mauritis
21 Aug 2007, 17:59
Forum: General Discussion
Topic: Players comunications
Replies: 57
Views: 6688

Players comunications

Somebody think that it's possible to use a system like skype, or Open Wengo, that is open sources in order to talk with the others players during the battles?

Maybe modifing the source code of open wengo, in order to obtain a new tool developed only for Spring?

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