
Search found 23 matches
- 14 Jul 2009, 22:09
- Forum: Help & Bugs
- Topic: TASClient subwindow disapear.
- Replies: 3
- Views: 526
Re: TASClient subwindow disapear.
Never mind, solved the problem.... 

- 14 Jul 2009, 22:03
- Forum: Help & Bugs
- Topic: TASClient subwindow disapear.
- Replies: 3
- Views: 526
TASClient subwindow disapear.
hellow,
I closed all the "battle window" "sub-windows", and now I don't know how to bring them up again.
how can I have the map, chat, players, options and all other "sub windows" back again?
It now looks like that:
I closed all the "battle window" "sub-windows", and now I don't know how to bring them up again.
how can I have the map, chat, players, options and all other "sub windows" back again?
It now looks like that:
- 23 Apr 2008, 14:32
- Forum: Linux
- Topic: Compile taspring with debug messages.
- Replies: 1
- Views: 685
Compile taspring with debug messages.
Hi, I compiled myself my taspring for slamd64, I noticed that everytime it crashes, it does not plot any debug data in the infolog.txt. How can I make it plot the reason for crashing? (maybe it is not exactly called debug messages) Or maybe the infolog.txt isn't the place to look for the reasons for...
- 07 Feb 2008, 22:51
- Forum: Linux
- Topic: segmentation fault.
- Replies: 6
- Views: 1873
Re: segmentation fault.
Ok,
it solved by reinstalling openal 0.0.8 and not the trunk.
It seems to be a well known problem with intel on board soundcard.
it solved by reinstalling openal 0.0.8 and not the trunk.
It seems to be a well known problem with intel on board soundcard.
- 26 Jan 2008, 09:30
- Forum: Linux
- Topic: could not find matching GLX visual
- Replies: 1
- Views: 759
Re: could not find matching GLX visual
Forget it....
I found the problem over the forum,
I had to change the AA settings to x4.
I found the problem over the forum,
I had to change the AA settings to x4.
- 26 Jan 2008, 09:25
- Forum: Linux
- Topic: could not find matching GLX visual
- Replies: 1
- Views: 759
could not find matching GLX visual
Hi,
when I try to run taspring with high graphic quality and details it writes me:
"could not set videomos:
could not find matching GLX visual"
but if I run it with lower ones, but same resolutions, everything is ok.
why?!?!
when I try to run taspring with high graphic quality and details it writes me:
"could not set videomos:
could not find matching GLX visual"
but if I run it with lower ones, but same resolutions, everything is ok.
why?!?!
- 09 Jan 2008, 06:56
- Forum: Help & Bugs
- Topic: circular dependency
- Replies: 5
- Views: 645
Re: circular dependency
ok, thank you,
but now the fonts in the game are unreadable....
but now the fonts in the game are unreadable....
- 09 Jan 2008, 06:45
- Forum: Help & Bugs
- Topic: circular dependency
- Replies: 5
- Views: 645
Re: circular dependency
ok,
now it says "missing default cursor".
now it says "missing default cursor".
- 09 Jan 2008, 06:43
- Forum: Help & Bugs
- Topic: circular dependency
- Replies: 5
- Views: 645
circular dependency
hello, I have just compiled taspring over linux disrobution: Slamd64, and when I run test (in every way) it crash and says "circular dependency" after choosing a mod. Furthermore, when I run spring lobby, it doesn't recognize any of my mods (altough I downloaded some and put them on the ri...
- 02 Jan 2008, 11:29
- Forum: Help & Bugs
- Topic: Problem connecting to network games.
- Replies: 3
- Views: 597
Re: Problem connecting to network games.
Ok, I have disabled luaui through the settings, now the problem solved.
- 01 Jan 2008, 20:08
- Forum: Help & Bugs
- Topic: Ping increases till it's 100,000!!!
- Replies: 5
- Views: 901
Re: Ping increases till it's 100,000!!!
maybe you use proxy?
(don't use it)
(don't use it)
- 01 Jan 2008, 18:25
- Forum: Help & Bugs
- Topic: Problem connecting to network games.
- Replies: 3
- Views: 597
Re: Problem connecting to network games.
it takes me 42 seconds to load.
is there a way yo reduce the loading time?
how can I disable the "lua" load?
is there a way yo reduce the loading time?
how can I disable the "lua" load?
- 30 Dec 2007, 20:58
- Forum: Help & Bugs
- Topic: Problem connecting to network games.
- Replies: 3
- Views: 597
Problem connecting to network games.
Hello there. Strange problem I have, when I host games there are no problems, everything works perfectly. But if I want to play a game which someone else hosts, most of the times I get to the game screen, I see the map, I see the players names list, but my name is red (while others are yellow and gr...
- 16 Nov 2007, 13:59
- Forum: Help & Bugs
- Topic: Client disconnects.
- Replies: 11
- Views: 1592
- 05 Nov 2007, 13:24
- Forum: Linux
- Topic: segmentation fault.
- Replies: 6
- Views: 1873
- 04 Nov 2007, 19:57
- Forum: Linux
- Topic: segmentation fault.
- Replies: 6
- Views: 1873
Ok I did it and this is what I get: bash-3.1# gdb spring gdb: Symbol `acs_map' has different size in shared object, consider re-linking GNU gdb 6.6 Copyright (C) 2006 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/...
- 03 Nov 2007, 07:29
- Forum: Linux
- Topic: segmentation fault.
- Replies: 6
- Views: 1873
segmentation fault.
Hello,
I have compiled taspring under slamd64 (64 bit linux slackware),
when I run a test it quits and gives me "segmentation fault".
why?
what can I do?
I have compiled taspring under slamd64 (64 bit linux slackware),
when I run a test it quits and gives me "segmentation fault".
why?
what can I do?
- 16 Aug 2007, 22:53
- Forum: Help & Bugs
- Topic: Client disconnects.
- Replies: 11
- Views: 1592
- 15 Aug 2007, 17:03
- Forum: Help & Bugs
- Topic: Client disconnects.
- Replies: 11
- Views: 1592
- 15 Aug 2007, 07:56
- Forum: Help & Bugs
- Topic: Client disconnects.
- Replies: 11
- Views: 1592