Search found 92 matches
- 24 Aug 2008, 21:26
- Forum: Help & Bugs
- Topic: Commander Movement Issue
- Replies: 3
- Views: 873
Re: Commander Movement Issue
if you tell any unit to move exactly 180 degrees behind itself, it'll lock up, is it this bug or something else? former has been fixed in svn. Well, I was moving forward actually, and it wouldn't do more than walk in place. However, this was just against an AI, but when I tested this with PressureL...
- 21 Aug 2008, 14:07
- Forum: Help & Bugs
- Topic: Commander Movement Issue
- Replies: 3
- Views: 873
Commander Movement Issue
Yeah, well...it's been ages since I've bothered to be around here posting, but at any rate...I have an issue. If I attempt a game (at least with any AI) my Commander will just walk in place. It looks like he's doing the running man in slow motion, and thus, I can't really build anything. I have yet ...
- 20 Feb 2008, 23:53
- Forum: General Discussion
- Topic: Community for Gamers of Any Console
- Replies: 8
- Views: 1021
Re: Community for Gamers of Any Console
Sooo... Site is pretty nice, I would definitely like to see spring up there just for the sake of exposure... I'm not entirely certain that it's worth bothering with a community site that's so broad however... I mean if I wanted to hook up with other gamers it would be easier to do it on Facebook or...
- 20 Feb 2008, 15:11
- Forum: General Discussion
- Topic: Community for Gamers of Any Console
- Replies: 8
- Views: 1021
Re: Community for Gamers of Any Console
Well, anyway..for people that do manage to care, long story shortened a litle...it's a community site for gamers, and we want to be able to attract mappers/modders/etc. The plan in the long run is to get a running list of games (which I proposed some Spring mods as a possibility) to let people show ...
- 20 Feb 2008, 09:30
- Forum: General Discussion
- Topic: Community for Gamers of Any Console
- Replies: 8
- Views: 1021
Community for Gamers of Any Console
Well, anyway..for people that do manage to care, long story shortened a litle...it's a community site for gamers, and we want to be able to attract mappers/modders/etc. The plan in the long run is to get a running list of games (which I proposed some Spring mods as a possibility) to let people show...
- 14 Jan 2008, 20:23
- Forum: Off Topic Discussion
- Topic: TF2 Love story
- Replies: 9
- Views: 1647
- 14 Jan 2008, 20:19
- Forum: Off Topic Discussion
- Topic: "British Accent"
- Replies: 92
- Views: 9544
- 14 Jan 2008, 20:15
- Forum: Off Topic Discussion
- Topic: "British Accent"
- Replies: 92
- Views: 9544
- 07 Jan 2008, 15:26
- Forum: Map Creation
- Topic: Skybox Query
- Replies: 19
- Views: 3360
- 06 Jan 2008, 16:38
- Forum: Off Topic Discussion
- Topic: Your current mood in smileys.
- Replies: 36
- Views: 8131
- 28 Nov 2007, 15:09
- Forum: Off Topic Discussion
- Topic: Desktop
- Replies: 69
- Views: 9112
- 27 Nov 2007, 17:47
- Forum: Off Topic Discussion
- Topic: Desktop
- Replies: 69
- Views: 9112
- 27 Nov 2007, 15:08
- Forum: Off Topic Discussion
- Topic: Desktop
- Replies: 69
- Views: 9112
- 22 Nov 2007, 17:18
- Forum: Off Topic Discussion
- Topic: Alternate shells for windows...
- Replies: 58
- Views: 4497
- 16 Nov 2007, 03:48
- Forum: Off Topic Discussion
- Topic: Desktop
- Replies: 69
- Views: 9112
- 16 Nov 2007, 03:34
- Forum: Off Topic Discussion
- Topic: Desktop
- Replies: 69
- Views: 9112
- 08 Nov 2007, 02:21
- Forum: Map Creation
- Topic: fuh-geddit.
- Replies: 23
- Views: 3762
Okay, I played on this a bit. Personally, I didn't have any issue with things moving on it, except for a few bots/planes that decided to stick themselves in places and not want to move again (but that happens on other maps too, for me anyway), there were a few places I couldn't even attempt to get m...