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by Lefty
26 Jun 2008, 21:54
Forum: Linux
Topic: ca downloader
Replies: 13
Views: 1732

Re: ca downloader

so i have tried to diff contents of package on springfiles2 and mine ... and they are identical ! :shock: i am a bit confused about that .. i will try to play against other people on other maps and report the results ...
by Lefty
26 Jun 2008, 00:13
Forum: Linux
Topic: ca downloader
Replies: 13
Views: 1732

Re: ca downloader

well... BA runs great .. so i don't think this is the reason
by Lefty
26 Jun 2008, 00:10
Forum: Linux
Topic: ca downloader
Replies: 13
Views: 1732

Re: ca downloader

hah ! i have sorted the sums and diffed again - its correct ! only the archiver made the difference ! but i am a bit confused now - why it doesn't work :?:
by Lefty
25 Jun 2008, 23:44
Forum: Linux
Topic: ca downloader
Replies: 13
Views: 1732

Re: ca downloader

well .. we have different versions of CA and the game gets desynced ... it seems there is a bug in downloader
md5sums:
64789c3eb03c22e4753ffeab389b57f9 ca-r2275.sdz
706d5942b5b4f6a6f37f726a13a6ad78 ca-r2275.sdz
http://pastebin.com/m66434f0d
http://pastebin.com/m4f0d6549
by Lefty
25 Jun 2008, 23:16
Forum: Linux
Topic: ca downloader
Replies: 13
Views: 1732

ca downloader

Hi ! I and my friend had tried the CA Downloader ( http://spring.jobjol.nl/show_file.php?id=945 )... but we have problems with sync errors now and the md5sums of the mods are different. I managed to unpack the file and compare the individual files and lots of them are different too :( Thanks for rep...
by Lefty
12 Jan 2008, 21:31
Forum: Lua Scripts
Topic: build costs 1.02 - updated 21 Sep
Replies: 25
Views: 5863

Re: build costs 1.02 - updated 21 Sep

Hi, your widget always crashes with:

Code: Select all

Error in DrawScreen(): [string "/home/oggy/.spring/LuaUI/Widgets/gui_build_..."]:318: attempt to perform arithmetic on local 'currentChange' (a nil value)
Removed widget: Build costs 1.02
by Lefty
06 Jan 2008, 20:11
Forum: AI
Topic: Request for Advanced Formation AI
Replies: 41
Views: 6555

Re: Request for Advanced Formation AI

kiki wrote:Does groupai = lua?
Well .... no. :lol:

Maybe you can cooperate on the JKs widget. Look at his src...
by Lefty
06 Jan 2008, 14:50
Forum: Lua Scripts
Topic: widget: CustomFormations v2.2 (17 Jan 08) *PLEASE UPGRADE*
Replies: 75
Views: 10625

Re: widget: CustomFormations v2.1 (updated 4 Jan)

Hi ! Do you plan some support for multi-units formations ? Because this widget is good for a line of same units, but less usable for several types of units (hide artillery behind bulldogs and so). Maybe its possible to do the same using groups (and guard command), but it requires micromanagement. Bt...
by Lefty
05 Jan 2008, 20:58
Forum: AI
Topic: Request for Advanced Formation AI
Replies: 41
Views: 6555

Re: Request for Advanced Formation AI

Use jks custom formation drawing AI, and you can have almost compelte control of how the formation is set up. You literally draw the formation on the map, allowing custom size distribution and proportions. I have already tried this widget, but it just lets me draw a line of units. Its good for a li...
by Lefty
05 Jan 2008, 11:22
Forum: AI
Topic: Request for Advanced Formation AI
Replies: 41
Views: 6555

Re: Request for Advanced Formation AI

Hi !
I wonder if anyone plans this feature. I think custom formation is nice, but doesn't solve this whole problem. Maybe LuaWidget for several predefined formations would be very handy...
by Lefty
22 Nov 2007, 20:45
Forum: SpringLobby Client
Topic: SpringLobby
Replies: 431
Views: 99814

port forwarding and nat traversal

Hi !
It would be nice if you can implement port forwarding and nat traversal. I cant join to lots of battles ... :cry:
Thanks !
by Lefty
21 Oct 2007, 13:51
Forum: Linux
Topic: [Linux Lobby] AFLobby Beta 3.9.7
Replies: 976
Views: 136086

download

The link to current AFLobby (unknown files) is broken.. is there any other way to get it ? Or can you upload it and update link ?
by Lefty
27 Jul 2007, 11:56
Forum: Lua Scripts
Topic: Lua Widget: UnitGroups (Total War style icons?)
Replies: 37
Views: 6422

wont work

this widget uses headers not available in 0.75 (probably spring.h.lua and opengl.h.lua)

Code: Select all

Include() could not load 'LuaUI/Headers/spring.h.lua'
by Lefty
18 Jul 2007, 15:19
Forum: Linux
Topic: Installation ERROR on Fedora 7
Replies: 5
Views: 2477

thanx ! mkdir /usr/lib/jvm && ln -s /opt/java /usr/lib/jvm/java6 and everything works ! :-)
by Lefty
18 Jul 2007, 13:48
Forum: Linux
Topic: Installation ERROR on Fedora 7
Replies: 5
Views: 2477

Hi ! I have java jdk: phalanx spring_0.75b1 # locate jni.h /opt/java/include/jni.h and spring still cant find it: Checking for C++ header file jni.h... no Could not find one of these headers: ['jni.h'] I tried to append /opt/java/include to $PATH but without success... Where does scons search for in...
by Lefty
13 Jul 2007, 13:17
Forum: Linux
Topic: Sync errors
Replies: 11
Views: 1997

sync

I tried lobby and recompiling (with optimize on and off using gentoo ebuilds) and still the same .. maybe precompiled linux binary can help .. ? (runnning amd64) ... or wrong ebuild ?
by Lefty
11 Jul 2007, 14:03
Forum: SpringLobby Client
Topic: SpringLobby
Replies: 431
Views: 99814

Unknown extension

hi ! I tried to join multiplayer game, but this error occured - "GetTDFName: Unknown extension: \231-q" so I inspected script file: [GAME] { Mapname=???晭q; StartMetal=1000; StartEnergy=1000; MaxUnits=500; StartPosType=2; GameMode=0; GameType=??; LimitDGun=0; DiminishingMMs=1; GhostedBuildi...
by Lefty
04 Jul 2007, 19:03
Forum: Linux
Topic: Sync errors
Replies: 11
Views: 1997

If you try it using the commanders script then that isnt the same as that immediatly rules out a vast quantity of possible errors. At which point the only way to desync is to desync with yourself aka A != A, which is ludicrous. Today I tried my own script (as written in http://spring.clan-sy.com/wi...
by Lefty
03 Jul 2007, 22:35
Forum: Lua Scripts
Topic: LuaUI and linux
Replies: 8
Views: 2229

trepan wrote:3. The simplest fix is to copy the LuaUI directory into your $SPRING
read/write directory. This should work for 0.74b3 installations. You may
also need to remove any other LuaUI/ directories.
thx, its finally working :-)
by Lefty
03 Jul 2007, 19:18
Forum: Linux
Topic: Sync errors
Replies: 11
Views: 1997

Sync

I tried it without lobby, only with "Comanders" script. (I hosted the game and my friend connected with spring -c and IP address)

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