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by lazorwolf
23 Jul 2007, 04:31
Forum: News
Topic: Spring 0.75b2 bugfix release
Replies: 41
Views: 39980

bah... take your IP discussions elsewhere. this thread is reserved for giving our eternal gratitude for Tobi and all of the contributors for continuing to pour hours of their free time into the game we're all so obsessed over we'd rather argue about how to make it better than play! wow... that was q...
by lazorwolf
19 Jul 2007, 04:58
Forum: News
Topic: Spring 0.75b1 release
Replies: 67
Views: 26372

Tired wrote:Also, everyone knows this by now, but you don't get Victory screens anymore until everyone is dead, so the winning team has to Ctrl D.
I think its just everyone but the host.

At least in the 2 2v2 games I've played, even after we won, the victory screen didn't come up until my partner ctrl-d'd.
by lazorwolf
27 Jun 2007, 21:39
Forum: Engine
Topic: Changes in Networking (with patch)
Replies: 51
Views: 6803

- Factor out CGameServer from the engine itself, in a way so it can be compiled in and run as a thread, but can also be run standalone (for autohosts etc.). I think this is by far the best enhancement idea because it eliminates the need for "backup hosts." You could also do clever things ...
by lazorwolf
27 Jun 2007, 15:58
Forum: Engine
Topic: Changes in Networking (with patch)
Replies: 51
Views: 6803

On an indirectly related note, what if I created a new dev site for Spring with an active mailing list and Trac integration with SVN. I know we had a mailing list, but I'm not even sure where it is anymore. I also know there's a bug tracker, but how much is it even used? A new Trac site would also l...
by lazorwolf
27 Jun 2007, 01:27
Forum: Engine
Topic: Changes in Networking (with patch)
Replies: 51
Views: 6803

Could we devise a new method of TCP holepunching? No. Reread Licho's posts. Then read Wikipedia's articles on TCP, UDP, and IP. Holepunching only works with UDP because routers leave ports used by UDP connections open since there's no FIN or ACK packets to track connection lifetimes like TCP has. A...
by lazorwolf
27 Jun 2007, 01:12
Forum: Help & Bugs
Topic: Sharp Performance Drop
Replies: 17
Views: 1636

If it only happened once or twice my guess is Automatic Updates or an antivirus scan.

Disabling those programs or switching to Linux will solve your issues. ;)
by lazorwolf
01 Mar 2007, 15:58
Forum: Help & Bugs
Topic: [SOLVED] 0.74b1 Unplayable - Dropping connections in game
Replies: 22
Views: 3028

I'm confused, the problem to the frequent dropping is dodgy routers? Although I do not doubt this, I must say it surprises me based on my own attempted diagnostics of the problem. My guess is that we're experiencing different issues. Verifying your hardware works should always be step 1 when diagno...
by lazorwolf
26 Feb 2007, 16:29
Forum: Help & Bugs
Topic: [SOLVED] 0.74b1 Unplayable - Dropping connections in game
Replies: 22
Views: 3028

I had that problem a few days ago too although i had no router, my mtu value was configured optimally and my Windows Firewall was allowed all icmp stuff and didn't block Spring...i had, however, a second firewall running. And although it had all that stuff configured too, deactivating it (so only W...
by lazorwolf
09 Jan 2007, 04:42
Forum: General Discussion
Topic: Hello!
Replies: 41
Views: 5275

oQuotient2 wrote:My inactive link has been removed.

Please stop trying to insult me! Thank you!

-Denny
Thanks Denny! Didn't mean to insult you. There's just a lot of spammers and spambots on forums these days.
by lazorwolf
09 Jan 2007, 03:36
Forum: General Discussion
Topic: Hello!
Replies: 41
Views: 5275

oQuotient2 wrote:It's not a stupid website. The site has not been created yet!
Then remove your profile link to it so we stop thinking you're a spammer!
by lazorwolf
08 Jan 2007, 02:47
Forum: General Discussion
Topic: Want to keep !smurfs?
Replies: 30
Views: 4832

I'm a privacy nut, so I don't like the whole !smurf thing. The fewer people tracking my IP, the happier I am. :) If somebody wants to smurf, I'm fine with that.
by lazorwolf
08 Jan 2007, 02:44
Forum: General Discussion
Topic: Hello!
Replies: 41
Views: 5275

He's not a bot, but he is a spammer for linking to a spam web site. Can't the admins just remove his stupid web site link if he doesn't?
by lazorwolf
03 Jan 2007, 23:43
Forum: Help & Bugs
Topic: [SOLVED] 0.74b1 Unplayable - Dropping connections in game
Replies: 22
Views: 3028

[SOLVED] 0.74b1 Unplayable - Dropping connections in game

I got a new router for Christmas, Linksys WRT54GL (Firmware 4.30.7), and Spring seems to work again! I've only played 1 game that lasted a little over 30 minutes, but I was never able to play that long before. For anyone else experiencing these weird connection issues I would encourage you to try by...
by lazorwolf
06 Dec 2006, 04:57
Forum: Help & Bugs
Topic: [SOLVED] 0.74b1 Unplayable - Dropping connections in game
Replies: 22
Views: 3028

In older topics, the wireless connection seemed to be the problem. Prolly there was some kind of lag, or the data was just scattered, or Spring creates just this amount or kind of data that the router can't handle. Someone experiencing the crashbug now could test with a wired connection and some be...
by lazorwolf
05 Dec 2006, 05:49
Forum: Help & Bugs
Topic: [SOLVED] 0.74b1 Unplayable - Dropping connections in game
Replies: 22
Views: 3028

... When I quit out I had been disconnected from the lobby entirely. To my dismay my entire internet connection wasn't working any more. I still had an a valid IP from the router and could connect to it. Furthermore, the router was still getting an IP from the cable service. Yet I couldn't connect ...
by lazorwolf
02 Dec 2006, 23:54
Forum: Help & Bugs
Topic: [SOLVED] 0.74b1 Unplayable - Dropping connections in game
Replies: 22
Views: 3028

Played a LAN game with my friend and it worked, so this bug has something to do with playing over the Internet (even though my LAN pings weren't a ton better than my over-the-Internet pings... 150-250ms).
by lazorwolf
02 Dec 2006, 21:34
Forum: Help & Bugs
Topic: Strange Crash
Replies: 18
Views: 2968

I know its a bug and needs fixing, but it looks like it only happens with certain people that for some reason are "crashers", and some people seen to only cause crashes if they are the host. I think we should collect the most information we can from those "crashers" to see if th...
by lazorwolf
02 Dec 2006, 21:00
Forum: Help & Bugs
Topic: Lagging out, loss of connection ingame
Replies: 1
Views: 562

Re: Lagging out, loss of connection ingame

Hi, I've got a recurring problem playing Spring. About one out of four-five games, I loose connection after 5-10 minutes of playing. This happens on 0.73 and 0.74, the only releases I've played. My units just drift away and trying to type something, pausing etc. doesn't work (no reaction). My mouse...
by lazorwolf
02 Dec 2006, 09:19
Forum: Help & Bugs
Topic: [SOLVED] 0.74b1 Unplayable - Dropping connections in game
Replies: 22
Views: 3028

I did a packet capture on my friends computer as he played a game and got disconnected. The Wireshark (Ethereal) (libpcap compatible) packet capture! Around the time he was disconnected packets were being fragmented ! In Wireshark use the search expression data contains "we're going ok" to...
by lazorwolf
02 Dec 2006, 08:12
Forum: Help & Bugs
Topic: [SOLVED] 0.74b1 Unplayable - Dropping connections in game
Replies: 22
Views: 3028

Tried 3 more games with interesting, yet still bad, results: In both games my friend & I are on my home LAN. Game 1: Friend hosts with port forwarding. AA + Altored Divide game, 2v2. About 15 minutes into the game, both of our opponents connections drop (with the appropriate error message appear...

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